Commit Graph

15 Commits

Author SHA1 Message Date
75c5be55af shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
ad58d7eae7 shaders: Add U64->U32x2 Atomic fallback functions 2022-01-29 19:55:53 -05:00
f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
0ffea97e2e shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
e240a62017 glasm: Fix global memory fallbacks 2021-07-22 21:51:33 -04:00
adb591a757 glasm: Use storage buffers instead of global memory when possible 2021-07-22 21:51:33 -04:00
8763cc1ff7 glasm: Fix global memory callbacks 2021-07-22 21:51:33 -04:00
c721767bcc glasm: Implement global memory fallbacks 2021-07-22 21:51:33 -04:00
ec6fc5fe78 glasm: Implement TEX and TEXS instructions
Remove lod clamp from texture instructions with lod, as this is not
needed (nor supported).
2021-07-22 21:51:31 -04:00
4502595bc2 glasm: Initial GLASM fp64 support 2021-07-22 21:51:30 -04:00
1c9307969c glasm: Make GLASM aware of types 2021-07-22 21:51:30 -04:00
6fd190d1ae glasm: Implement basic GLASM instructions 2021-07-22 21:51:30 -04:00
b10cf64c48 glasm: Add GLASM backend infrastructure 2021-07-22 21:51:30 -04:00