Commit Graph

9663 Commits

Author SHA1 Message Date
1960164055 Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
e199d1e14f Merge pull request #2298 from lioncash/variable
video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable
2019-03-30 19:59:45 -04:00
ba3d95e550 Merge pull request #2308 from lioncash/deduction
kernel/scheduler: Minor tidying up
2019-03-30 19:59:10 -04:00
824b8e4086 kernel/scheduler: Remove unused parameter to AddThread()
This was made unused in b404fcdf14, but
the parameter itself wasn't removed.
2019-03-30 05:29:33 -04:00
cb805f45ae kernel/scheduler: Use deduction guides on mutex locks
Since C++17, we no longer need to explicitly specify the type of the
mutex within the lock_guard. The type system can now deduce these with
deduction guides.
2019-03-30 05:28:43 -04:00
4b33a346ed service/fatal: Mark local variables as const where applicable 2019-03-30 03:06:23 -04:00
11505d3d9f service/fatal: Remove unnecessary semicolon
Resolves a -Wextra-semi warning.
2019-03-30 03:04:16 -04:00
cc737e5832 service/fatal: Name FatalInfo structure members
Based off RE, most of these structure members are register values, which
makes, sense given this service is used to convey fatal errors.

One member indicates the program entry point address, one is a set of
bit flags used to determine which registers to print, and one member
indicates the architecture type.

The only member that still isn't determined is the final member within
the data structure.
2019-03-30 03:01:20 -04:00
108be41316 kernel/shared_memory: Remove unused core/memory.h include
Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping
The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.

This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
394095438a common/thread: Remove unused functions
Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
4fad477aeb gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
c791192d64 Addressed feedback 2019-03-29 18:12:42 +01:00
6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
74cee1b65d gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
798d76f4c7 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
ff7e6a42c1 core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
746dab407e vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
3a846aa80f kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
2289e895aa kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
f770c17d01 Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
b404fcdf14 Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
5d4ab5ec2f kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
427f1e3e3d kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
2aca7b9e1e kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
16dc3a1dd5 Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
76f024865d Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
c1ba3e3d4a gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
1650593927 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
7d88fc83bf gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
db42bcb306 Fixes and corrections on formatting. 2019-03-27 14:49:43 -04:00
f35e09fe0d Fixes to multilevelqueue's iterator. 2019-03-27 14:34:33 -04:00
dde0814837 Use MultiLevelQueue instead of old ThreadQueueList 2019-03-27 14:34:32 -04:00
9dbba9240b Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
3bc815a5dc Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
522957f9f3 Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
d68716efdc gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
947d364dba gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
e2131f7310 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
a5fa4b311e video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
bbe700359d video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
e36f1a5ba9 video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
2019-03-27 12:12:57 -04:00
758d84db9a service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.

EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
2019-03-26 17:02:42 -04:00
96d518a59f service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
2019-03-26 17:02:29 -04:00
47f2405ab1 Merge pull request #2285 from lioncash/unused-struct
kernel/process: Remove unused AddressMapping struct
2019-03-26 11:17:03 -04:00
595511876e Merge pull request #2287 from lioncash/coretiming-cb
core/core_timing: Make callback parameters consistent
2019-03-25 21:06:33 -04:00
8a24a804c5 Merge pull request #2286 from lioncash/fwd
kernel/kernel: Remove unnecessary forward declaration
2019-03-25 21:05:33 -04:00
b26481c94b core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
These don't need to be visible outside of the translation unit, so they
can be enclosed within an anonymous namespace.
2019-03-24 18:34:42 -04:00
c5d41fd812 core/core_timing: Make callback parameters consistent
In some cases, our callbacks were using s64 as a parameter, and in other
cases, they were using an int, which is inconsistent.

To make all callbacks consistent, we can just use an s64 as the type for
late cycles, given it gets rid of the need to cast internally.

While we're at it, also resolve some signed/unsigned conversions that
were occurring related to the callback registration.
2019-03-24 18:12:17 -04:00
bd7ec1a749 kernel/kernel: Remove unnecessary forward declaration
This is no longer necessary, as ResultVal isn't used anywhere in the
header.
2019-03-24 17:48:54 -04:00