Commit Graph

31 Commits

Author SHA1 Message Date
9c781a6c76 Remove the fancy RegisterSet class introduced in 4c2bff61e.
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +02:00
cad2f21985 GSP: Cleaned up command buffer decoding.
GSP: Cleaned up code and added additional comments.

GSP: Removed unnecessary TODO comment.

GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 -04:00
36fd1c169e GSP: Added reinitialization of other state objects. 2014-08-05 23:58:00 -04:00
4e9f305ed2 GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
2014-08-05 23:58:00 -04:00
99e404e221 GSP: Removed unnecessary GX_FinishCommand function. 2014-08-05 23:57:59 -04:00
ec14ffe1cd GSP: Implements preliminary command synchronization via GPU interrupts.
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
4b141791ed GSP: Add a few comments. 2014-07-23 00:44:31 +02:00
9b0d0c81a0 GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +02:00
75775e9ef4 GPU: Make use of RegisterSet. 2014-07-23 00:33:08 +02:00
baf0aa04f5 GPU: Emulate memory fills. 2014-07-23 00:33:08 +02:00
ec9511e1db GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. 2014-07-23 00:33:08 +02:00
cb8f49b7ea GSP: Implement ReadHWRegs and WriteHWRegs properly. 2014-07-23 00:33:05 +02:00
7b7a435094 GSP: Fixed to use real shared memory object, various cleanups.
- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew)

GSP: Added name for shared memory.

GSP: Cleaned up assertion message.
2014-07-05 10:24:52 -04:00
004df76795 Merge branch 'threading' of https://github.com/bunnei/citra
Conflicts:
	src/core/hle/function_wrappers.h
	src/core/hle/service/gsp.cpp
2014-06-14 12:13:16 -04:00
c95972275e HLE: Updated all uses of NULL to nullptr (to be C++11 compliant) 2014-06-13 09:51:13 -04:00
d7363322c7 HLE: Updated various handle debug assertions to be more clear. 2014-06-13 09:51:11 -04:00
5d62f5d92a GPU debugger: Add functionality to inspect command lists. 2014-06-12 06:10:51 -04:00
d4530765ce GPU: Cleanup register definitions. 2014-06-12 06:10:50 -04:00
1dfa392824 Rename LCD to GPU. 2014-06-12 06:10:49 -04:00
31666632ca Add initial graphics debugger interface. 2014-06-12 06:10:48 -04:00
82d3260359 GSP: Define more GX commands. 2014-06-12 06:10:48 -04:00
7dd18a8df9 gsp: always pass through synchronization barrier for commands 2014-06-01 10:41:23 -04:00
c404d22036 hle: cleaned up log messages 2014-05-29 23:26:58 -04:00
112904b832 - renamed NewHandle to CreateHandle
- updated CreateHandle/DeleteHandle to use KernelObject's
2014-05-18 22:09:08 -04:00
b39cd3a64c removed unknown fields from GX_CmdBufferHeader 2014-05-08 17:12:07 -04:00
72622a1b5a - removed HLE mem "hack" and replaced with kernel mem region
- added a helper function for getting command buffer for services
- fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
2014-05-07 21:04:55 -04:00
a6c925112a hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS) 2014-04-27 12:41:25 -04:00
9e047e32d4 added simple GSP GPU ReadHWRegs function to support returning the framebuffer address 2014-04-26 01:48:24 -04:00
66e1f8ab33 added GSP::RegisterInterruptRelayQueue function 2014-04-24 22:20:13 -04:00
b8851305bd updated service comments 2014-04-16 20:46:05 -04:00
32c3462047 - added stubbed out GSP::Gpu service interface
- various cleanups/refactors to HLE services
2014-04-16 00:03:41 -04:00