9c781a6c76
Remove the fancy RegisterSet class introduced in 4c2bff61e
.
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While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +02:00
cad2f21985
GSP: Cleaned up command buffer decoding.
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GSP: Cleaned up code and added additional comments.
GSP: Removed unnecessary TODO comment.
GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 -04:00
36fd1c169e
GSP: Added reinitialization of other state objects.
2014-08-05 23:58:00 -04:00
4e9f305ed2
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
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- Various other cleanups.
2014-08-05 23:58:00 -04:00
99e404e221
GSP: Removed unnecessary GX_FinishCommand function.
2014-08-05 23:57:59 -04:00
ec14ffe1cd
GSP: Implements preliminary command synchronization via GPU interrupts.
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Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
4b141791ed
GSP: Add a few comments.
2014-07-23 00:44:31 +02:00
9b0d0c81a0
GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
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Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +02:00
75775e9ef4
GPU: Make use of RegisterSet.
2014-07-23 00:33:08 +02:00
baf0aa04f5
GPU: Emulate memory fills.
2014-07-23 00:33:08 +02:00
ec9511e1db
GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.
2014-07-23 00:33:08 +02:00
cb8f49b7ea
GSP: Implement ReadHWRegs and WriteHWRegs properly.
2014-07-23 00:33:05 +02:00
7b7a435094
GSP: Fixed to use real shared memory object, various cleanups.
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- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew)
GSP: Added name for shared memory.
GSP: Cleaned up assertion message.
2014-07-05 10:24:52 -04:00
004df76795
Merge branch 'threading' of https://github.com/bunnei/citra
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Conflicts:
src/core/hle/function_wrappers.h
src/core/hle/service/gsp.cpp
2014-06-14 12:13:16 -04:00
c95972275e
HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)
2014-06-13 09:51:13 -04:00
d7363322c7
HLE: Updated various handle debug assertions to be more clear.
2014-06-13 09:51:11 -04:00
5d62f5d92a
GPU debugger: Add functionality to inspect command lists.
2014-06-12 06:10:51 -04:00
d4530765ce
GPU: Cleanup register definitions.
2014-06-12 06:10:50 -04:00
1dfa392824
Rename LCD to GPU.
2014-06-12 06:10:49 -04:00
31666632ca
Add initial graphics debugger interface.
2014-06-12 06:10:48 -04:00
82d3260359
GSP: Define more GX commands.
2014-06-12 06:10:48 -04:00
7dd18a8df9
gsp: always pass through synchronization barrier for commands
2014-06-01 10:41:23 -04:00
c404d22036
hle: cleaned up log messages
2014-05-29 23:26:58 -04:00
112904b832
- renamed NewHandle to CreateHandle
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- updated CreateHandle/DeleteHandle to use KernelObject's
2014-05-18 22:09:08 -04:00
b39cd3a64c
removed unknown fields from GX_CmdBufferHeader
2014-05-08 17:12:07 -04:00
72622a1b5a
- removed HLE mem "hack" and replaced with kernel mem region
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- added a helper function for getting command buffer for services
- fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
2014-05-07 21:04:55 -04:00
a6c925112a
hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)
2014-04-27 12:41:25 -04:00
9e047e32d4
added simple GSP GPU ReadHWRegs function to support returning the framebuffer address
2014-04-26 01:48:24 -04:00
66e1f8ab33
added GSP::RegisterInterruptRelayQueue function
2014-04-24 22:20:13 -04:00
b8851305bd
updated service comments
2014-04-16 20:46:05 -04:00
32c3462047
- added stubbed out GSP::Gpu service interface
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- various cleanups/refactors to HLE services
2014-04-16 00:03:41 -04:00