5060a97210
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-08-07 12:33:31 -07:00
9e3d1d865c
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-08-07 12:33:07 -07:00
99bc49e76e
core: hle: service: buffer_queue: Improve management of KEvent.
2021-08-07 12:18:48 -07:00
48a3496b93
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
36cf96857e
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-08-07 12:18:47 -07:00
5051d3c415
core: hle: kernel: DisableDispatch on suspend threads.
2021-08-07 12:18:47 -07:00
1798c3b6b0
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-08-07 12:18:47 -07:00
cbe4e32d38
core: cpu_manager: Use KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
2dfb07388a
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-08-07 12:18:47 -07:00
d1c502720d
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-08-07 12:18:47 -07:00
77ad64b97d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-08-07 12:18:47 -07:00
bedcf19710
core: hle: kernel: k_scheduler: Improve Unload.
2021-08-07 12:18:47 -07:00
7569d6774d
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-08-07 12:18:47 -07:00
f2b0d28983
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-08-07 12:18:47 -07:00
01af2f4162
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
2b9560428b
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-08-07 12:18:47 -07:00
68eee94875
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-08-07 12:18:47 -07:00
5ea0d3629a
core: cpu_manager: Use jthread.
2021-08-07 12:18:47 -07:00
5f97f74a9a
memory: Address lioncash's review
2021-08-07 03:03:21 +00:00
70cc4c0f46
memory: Dedup Read and Write and fix logging bugs
2021-08-07 01:32:06 +00:00
33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play
2021-08-07 02:55:19 +02:00
ddeb8d854e
network: GetAndLogLastError: ignore Errno::AGAIN
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If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +02:00
f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
dd5c41b5a6
network: GetCurrentIpConfigInfo: return host IP address
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Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
156ea746a3
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
cc8ac112fc
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
652e5e3df0
network: fix fcntl cmds
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F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +02:00
e611f522c2
memory: Clean up CopyBlock too
2021-08-05 21:09:08 +00:00
4edfa6ad8f
memory: Address lioncash's review
2021-08-05 20:29:43 +00:00
6df9611059
memory: Clean up code
2021-08-05 20:11:14 +00:00
f10dc35dd0
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
e71f78d04c
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +02:00
3b4d427993
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
9143fe5d3a
hle: api_version: Update HOS version to 12.1.0
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Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
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service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
ba3d230421
applet_swkbd: Correct string buffer size calculation
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The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
6ca8ed9e58
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
2021-07-30 02:15:53 -04:00
21ff0a3d6e
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 02:15:53 -04:00
23b3333f72
Merge pull request #6751 from Morph1984/languagecode
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service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
5acf020389
Merge pull request #6742 from Morph1984/uuid
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common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
a6359fe9ae
service: ns: Remove unused ns_language header
2021-07-27 08:59:26 -04:00
d7cd316a6c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-27 08:54:41 -04:00
b9b48aee7d
common: uuid: Return a lower-case hex string in Format
2021-07-26 23:54:59 -04:00
d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
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general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
c09557acd8
Merge pull request #6697 from ameerj/fps-cap
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config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
98b26b6e12
Merge pull request #6585 from ameerj/hades
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Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
9dfbc9bdce
general: Rename "Frame Limit" references to "Speed Limit"
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This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
2c6e274b39
config, nvflinger: Add FPS cap setting
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Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
2656020608
Merge pull request #6551 from bunnei/improve-kernel-obj
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Improve management of kernel objects
2021-07-23 21:23:56 -04:00
4a82450c81
cmake: Remove shader cache version
2021-07-22 21:51:40 -04:00