7356ab1de6
GPU: Implement additional render target formats.
2022-11-24 20:35:44 +01:00
957840be91
Fermi2D: Rework blit engine and add a software blitter.
2022-11-24 20:35:44 +01:00
75596c07e0
video_core: Fix SNORM texture buffer emulating error ( #9001 )
2022-11-04 02:39:42 -04:00
c7e079a5d4
general: Resolve -Wunused-lambda-capture and C5233
2022-10-22 15:02:04 -04:00
f16db300c6
format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINT
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This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT.
Used in Persona 5 Royal
2022-10-21 01:54:57 -04:00
ddf5577799
video_core: Fix spelling of "synchronize"
2022-10-16 00:50:53 -04:00
752659aef3
Update 3D regs
2022-10-07 14:13:45 +01:00
fedd983f96
general: Format licenses as per SPDX guidelines
2022-10-06 21:00:54 +02:00
ada09778d9
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
2022-10-06 21:00:53 +02:00
8fd1d769fe
ImageBase: Basic fixes.
2022-10-06 21:00:53 +02:00
fd7afda1e8
VideoCore: Implement formats needed for N64 emulation.
2022-10-06 21:00:53 +02:00
f5fd6b5c86
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
e44ac8b821
Texture Cache: Fix GC and GPU Modified on Joins.
2022-10-06 21:00:52 +02:00
f350c3d74e
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
2022-10-06 21:00:52 +02:00
9cf4c8831d
Texture cache: Fix dangling references on multichannel.
2022-10-06 21:00:52 +02:00
e462191482
Refactor VideoCore to use AS sepparate from Channel.
2022-10-06 21:00:52 +02:00
bb74973bba
General: Rebase fixes.
2022-10-06 21:00:52 +02:00
6fc4012396
VideoCore: Extra Fixes.
2022-10-06 21:00:52 +02:00
3f8e7a5585
VideoCore: Fix channels with disk pipeline/shader cache.
2022-10-06 21:00:51 +02:00
139ea93512
VideoCore: implement channels on gpu caches.
2022-10-06 21:00:51 +02:00
1a49991676
Texture Cache: Add ASTC 10x5 Format.
2022-10-06 16:45:40 +02:00
14e9de6678
code: dodge PAGE_SIZE #define
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Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable
Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`
PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix
Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive
Core::Memory 12 bits (4096)
QueryCacheBase 12 bits
ShaderCache 14 bits (16384)
TextureCache 20 bits (1048576, or 1MB)
Fixes #8779
2022-08-19 16:08:40 -07:00
aec129c1ab
renderer_(gl/vk): Implement ASTC_10x6_UNORM
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- Used by Monster Hunter Rise Update 10.0.2
2022-07-05 20:33:43 -04:00
084d7d6b01
common: Change semantics of UNREACHABLE to unconditionally crash
2022-06-13 20:09:00 -04:00
01cf05bc75
chore: add missing SPDX tags
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Follow-up to 99ceb03a1c
2022-04-28 18:24:11 +02:00
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
f783883bf8
video_core: implement formats for N64 emulation
2022-04-14 11:06:27 -04:00
02473ea7d5
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
2022-04-04 16:26:53 -07:00
494c41dd5a
texture_cache/util: Remove unneeded ReadBlockUnsafe
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This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
2022-04-04 15:57:54 -04:00
e9e671d101
GPU Garbage Collection: Fix regressions.
2022-04-01 01:36:24 +02:00
af04f8b8e9
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
2022-03-26 12:38:30 -07:00
7a9d9e575b
Texture Cache: Add Cached CPU system.
2022-03-25 04:24:05 +01:00
9edbbf2af4
Garbage Collection: Final tuning.
2022-03-25 01:51:52 +01:00
5e982a7812
Buffer Cache: Tune to the levels of the new GC.
2022-03-25 01:51:51 +01:00
ecb3342145
Garbage Collection: Redesign the algorithm to do a better use of memory.
2022-03-25 01:51:51 +01:00
82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
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general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
1bc7d61b57
video_core: Reduce unused includes
2022-03-19 15:01:31 -04:00
e015dc8264
texture_cache: Ensure has_blacklisted is always initialized
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Resolves a -Wmaybe_uninitialized warning
2022-02-02 14:37:27 -05:00
7367e55d1d
texture_cache: Remove dead code within SynchronizeAliases
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Since these were being copied by value, none of the changes applied in
the loop would be reflected.
However, from the looks of it, this would already be applied within
CopyImage() anyways, so this can be removed.
2022-02-02 14:37:22 -05:00
856f576c05
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-02-02 14:20:58 -05:00
a95c49e7d0
Merge pull request #7658 from ameerj/sparse-fixes
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video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
951c61aeaa
texture_cache/util: Fix s32 overflow when resolving overlaps
2021-12-31 20:03:22 -05:00
285b6dbc39
video_core/memory_manager: Fixes for sparse memory management
2021-12-31 17:04:02 -05:00
481b210c0d
vk_texture_cache: Fix invalidated pointer access
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The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
04b4f3b051
Merge pull request #7399 from ameerj/art-refactor
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video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
1598426493
Fix blit image/view not compatible
2021-12-10 12:41:09 +08:00
218d790bd6
texture_cache: Fix image convert dimensions assertion
2021-12-05 15:42:45 -05:00
b8f3e5157b
blit_image: Refactor upscale factors usage
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The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
a5c212516c
Texture Cache: Fix crashes on NVIDIA.
2021-12-04 11:26:58 +01:00
524a9baa7e
Add missing pixel format mapping
2021-11-29 12:39:37 +08:00