cf4ecc1945
shader_ir: Implement immediate register tracking
2019-03-30 02:53:16 -03:00
108be41316
kernel/shared_memory: Remove unused core/memory.h include
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Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
c6147a439d
kernel/shared_memory: Sanitize supplied size when unmapping
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The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.
This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
394095438a
common/thread: Remove unused functions
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Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.
The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
eadc834bb3
gitmodules: Replace taps with spaces
2019-03-29 18:22:08 +01:00
b4857e326f
common/zstd_compression: simplify decompression interface
2019-03-29 18:22:08 +01:00
aa92da205e
gl_shader_disk_cache: Fixup clang format
2019-03-29 18:22:08 +01:00
35ebbbc167
gl_shader_disk_cache: Use Zstandard for compression
2019-03-29 18:22:08 +01:00
72477731ed
common/zstd_compression: Add Zstandard wrapper
2019-03-29 18:22:08 +01:00
ca82589350
common: Link libzstd_static
2019-03-29 18:22:07 +01:00
d85c1141b9
externals: Add libzstd_static to externals CMakeLists.txt
2019-03-29 18:22:07 +01:00
93de7a7b40
externals: Add Zstandard v1.3.8
2019-03-29 18:22:07 +01:00
a05f94dcc8
Addressed feedback
2019-03-29 18:22:07 +01:00
cec7da37b9
core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
2019-03-29 18:20:48 +01:00
4fad477aeb
gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time
2019-03-29 18:13:00 +01:00
c791192d64
Addressed feedback
2019-03-29 18:12:42 +01:00
6a1a2d4aa5
core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
2019-03-29 16:42:34 +01:00
74cee1b65d
gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files
2019-03-29 16:42:19 +01:00
798d76f4c7
data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression
2019-03-29 16:42:19 +01:00
ff7e6a42c1
core/yuzu: Remove enable_nfc setting
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This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
746dab407e
vk_swapchain: Implement a swapchain manager
2019-03-29 00:00:51 -03:00
3a846aa80f
kernel/process: Report total physical memory used to svcGetInfo
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Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
2289e895aa
kernel/process: Store the total size of the code memory loaded
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This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
f770c17d01
Merge pull request #2266 from FernandoS27/arbitration
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Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
b404fcdf14
Merge pull request #2265 from FernandoS27/multilevelqueue
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Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
5d4ab5ec2f
kernel/process: Store the main thread stack size to a data member
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This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
427f1e3e3d
kernel/process: Make Run's stack size parameter a u64
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This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
2aca7b9e1e
kernel/process: Ensure that given stack size is always page-aligned
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The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
16dc3a1dd5
Merge pull request #2284 from lioncash/heap-alloc
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kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
76f024865d
Merge pull request #2296 from lioncash/override
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video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
a09d8cc8a2
Merge pull request #2295 from lioncash/typo
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video_core/gpu: Amend typo in GPU member variable name
2019-03-28 17:54:20 -04:00
c1ba3e3d4a
gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
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This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.
core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
1650593927
gl_shader_manager: Move using statement into the cpp file
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Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
7d88fc83bf
gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
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We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.
This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
552d5071fa
patch_manager: Dump NSO name with build ID
2019-03-27 20:09:01 -04:00
db42bcb306
Fixes and corrections on formatting.
2019-03-27 14:49:43 -04:00
f35e09fe0d
Fixes to multilevelqueue's iterator.
2019-03-27 14:34:33 -04:00
dde0814837
Use MultiLevelQueue instead of old ThreadQueueList
2019-03-27 14:34:32 -04:00
9dbba9240b
Add MultiLevelQueue Tests
2019-03-27 14:34:31 -04:00
3bc815a5dc
Implement intrinsics CountTrailingZeroes and test it.
2019-03-27 14:34:29 -04:00
522957f9f3
Implement a MultiLevelQueue
2019-03-27 14:33:44 -04:00
d68716efdc
gl_shader_manager: Amend Doxygen string for MaxwellUniformData
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Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
947d364dba
gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
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The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
e2131f7310
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
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This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
a5fa4b311e
video_core: Amend constructor initializer list order where applicable
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Specifies the members in the same order that initialization would take
place in.
This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
bbe700359d
video_core: Add missing override specifiers
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Ensures that the signatures will always match with the base class.
Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
e36f1a5ba9
video_core/gpu: Amend typo in GPU member variable name
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smaphore -> semaphore
2019-03-27 12:12:57 -04:00
41d2565f29
game_list: Register content with ContentProvider
2019-03-26 22:05:37 -04:00
60f39060c6
core: Port current uses of RegisteredCache to ContentProvider
2019-03-26 22:05:37 -04:00
45cb41f517
core: Store system-wide ContentProvider for the emulator
2019-03-26 22:05:37 -04:00