acfa76aa38
Fix encode problem On Windows
2016-03-31 18:58:37 +08:00
922b31ebbd
DiskDirectory: Initialize the directory member with valid info.
2016-01-16 09:30:29 -05:00
8376821776
Add missing return values in ForeachDirectoryEntry
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ForeachDirectoryEntry is changed by #1256 ,but return value at last line
was missing.
2015-12-23 16:26:38 +08:00
b3cfcf55ea
Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
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ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.
Supersedes, and closes #1255 .
2015-11-27 13:33:38 -08:00
11a64acf23
Merge pull request #1095 from archshift/game-list
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Initial implementation of a game list
2015-10-01 23:35:19 -04:00
7134a17fc6
Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior
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Converted FileUtil::ScanDirectoryTree and FileUtil::DeleteDirRecursively
to use the new ScanDirectoryTreeAndCallback function internally.
2015-09-30 21:04:47 -07:00
751fbfdcc3
general: Silence some warnings when using clang
2015-09-16 08:51:53 -04:00
8cf9eb7f43
Common: Fix FileUtil includes, and everything relying on those.
2015-06-28 00:36:53 +01:00
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
f3c096951b
Common: Move IO-specific compatibility macros to file_util.cpp
2015-05-07 15:45:20 -03:00
bf12f270b3
Common: Remove many unnecessary cross-platform compatibility macros
2015-05-06 23:50:08 -03:00
129ad721c1
Common: Switch to the XDG Base Directory Specification for directory selection.
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This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
54d6f6c82b
Common: Change names containing “Dolphin” or “PPSSPP” to something more generic.
2015-02-20 16:54:10 +00:00
71a063f45c
Archives: Changed the way paths are built for the archives.
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Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
3bc9f5509b
Archives: Change the folder layout of some archives.
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This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
aade417b14
Archives: Reduced duplicate code in RomFS and SaveCheck.
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Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
bec527fa24
SaveData: Implemented the SystemSaveData archive.
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It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
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The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
0600e2d8b5
Convert old logging calls to new logging macros
2014-12-13 02:08:02 -02:00
5bac72282a
Common: Add "sysdata" to GetUserPath and cleanup.
2014-12-12 00:15:47 -05:00
8a62423970
Change NULLs to nullptrs.
2014-12-03 12:57:57 -06:00
f5d38649c7
Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated
2014-11-19 09:03:07 +00:00
ce8390ac03
Merge pull request #133 from archshift/sdmc-enabled
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Use config files to store whether SDMC is enabled or not, auto-create SDMC dir.
2014-10-23 18:51:54 -04:00
b75ac24391
Use std sized types instead of platform specific typedefs
2014-10-22 22:43:15 -02:00
a7c7946867
Common: Return from CreateFullPath early if the directory creation fails
2014-10-22 15:24:25 -07:00
a171000cbe
Merge pull request #108 from archshift/config
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Configuration files
2014-10-07 19:44:13 -04:00
e6594f9f53
Added configuration file system.
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Uses QSettings on citra-qt, and inih on citra-cli.
2014-10-07 15:09:37 -07:00
fbd72fd6bf
Common: Add a helper function to generate a 8.3 filename from a long one.
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Core: Fix the SDMC Directory implementation to make blargSnes work.
2014-10-06 19:58:43 +02:00
ca2f0de08a
Fix warnings in core and common
2014-09-28 11:44:14 -04:00
1966f7b0ad
Use the citra user path for the sdmc directory
2014-09-21 09:34:33 -07:00
6b7b36a874
Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.
2014-09-17 14:35:45 +00:00
532a9e80a0
Merge pull request #99 from archshift/ext-check
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loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
2014-09-11 00:04:36 -04:00
9d7cc2bedc
common: Prune all redundant includes
2014-09-08 17:25:43 -07:00
5472fd4d9b
Added string_util to common, small changes in loader.cpp
2014-09-08 15:43:22 -07:00
da6f24b374
Common: Move remaining C header includes over to their C++ equivalent
2014-08-17 13:54:06 -04:00
7a136b8a84
fixes to build on linux
2014-04-22 19:42:29 -07:00
de0a034a84
fixed project includes to use new directory structure
2014-04-08 20:15:08 -04:00
63e46abdb8
got rid of 'src' folders in each sub-project
2014-04-08 19:25:03 -04:00