Commit Graph

19661 Commits

Author SHA1 Message Date
e4318d2207 Merge pull request #7002 from ameerj/vk-state-unused
vk_state_tracker: Remove unused function
2021-09-12 17:31:56 -04:00
678f73069f vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
This function was incorrectly using the stencil_two_side_enable register when dynamically updating the StencilOp.
2021-09-12 16:19:12 -04:00
8e289ade15 vk_state_tracker: Remove unused function 2021-09-12 15:28:24 -04:00
727f607e00 FS: Mark recursive CreateDirectory as inaccurate and temporary 2021-09-12 14:06:01 -04:00
9248442bb2 Merge pull request #6948 from ameerj/amd-warp-fix
shaders: Fix warp instructions on 64-thread warp devices
2021-09-12 13:53:29 -04:00
4ab549e62a Merge pull request #6975 from ogniK5377/acc-async-ctx
account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
f0f416e85c Merge pull request #6974 from ogniK5377/fs-recursive-createdir
FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
9907302465 Merge pull request #6997 from ameerj/stop-emulation-confirmation
main: Apply confirm exit setting in exit locked scenarios
2021-09-12 12:01:57 -04:00
3428232bca Merge pull request #6992 from german77/brains
hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
74030eb427 Merge pull request #6987 from Morph1984/common-error
common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
47b6f522bd Merge pull request #6986 from Morph1984/version-update
api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
188cf1aed2 main: Apply confirm exit setting in exit locked scenarios
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked.
This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-12 00:31:32 -04:00
e67463df24 shader_environment: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
63b4c8f9f7 vk_descriptor_pool: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
76abf55f25 slot_vector: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
554c46d186 video_core/memory_manager: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
6f307f1521 kernel: Add missing <functional> include 2021-09-11 17:19:15 -04:00
4a6a73e887 file_sys/kernel_executable: Add missing <string> include 2021-09-11 17:19:14 -04:00
ae028ddf22 codec: Add missing <string_view> include 2021-09-11 17:19:14 -04:00
eb1e3f19bb common_funcs: Replace <algorithm> with <iterator> 2021-09-11 17:19:14 -04:00
290afc00d3 common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
be4e192903 Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
82c867164b Merge pull request #6901 from ameerj/vk-clear-bits
vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
2021-09-11 22:36:22 +02:00
ec6490f5ad Merge pull request #6941 from ameerj/swapchain-srgb
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
2021-09-11 22:36:03 +02:00
472aad69db Merge pull request #6953 from ameerj/anv-semaphore
renderer_vulkan: Wait on present semaphore at queue submit
2021-09-11 22:35:52 +02:00
55854c807d Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
9bddcdac69 am: Implement GetNotificationStorageChannelEvent 2021-09-10 12:24:50 -05:00
a7bbd37f81 hid: Stub SetTouchScreenConfiguration 2021-09-10 12:24:28 -05:00
5798537ce4 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
c9710f6c78 api_version: Update and add AtmosphereTargetFirmware 2021-09-10 01:10:47 -04:00
7e9163779d Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl  legacy attribute
2021-09-08 14:04:44 -07:00
005b0e68db Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
543081e4a1 Mark is_complete as atomic 2021-09-09 00:10:52 +10:00
89958e27aa Addressed issues 2021-09-09 00:09:04 +10:00
6b16f7807e Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
2021-09-08 11:50:26 +02:00
eb1ba45c39 Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
b1e655f898 Detail adjustment 2021-09-08 10:30:00 +08:00
bbc1800c1b Detail adjustment 2021-09-08 09:53:10 +08:00
e5ca733722 Re-implement get unused location 2021-09-07 13:22:52 +08:00
9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 2021-09-07 12:34:35 +08:00
9e2bf49677 nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.

Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
ab73787d8f Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
743428e025 Merge pull request #6976 from goldenx86/patch-2
Rename all shader cache strings to pipeline cache
2021-09-06 22:58:03 -04:00
0292374807 Fix blend equation enum error 2021-09-07 10:12:09 +08:00
bdd153bc0d Second part of Golden's PR 2021-09-06 15:25:40 -05:00
296fa4e06e Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
9141816b10 address name shadowing with system 2021-09-06 22:13:51 +10:00
4e2aa50cef account: EnsureTokenIdCacheAsync
Closes #2547, #6946
2021-09-06 21:16:21 +10:00
51ccc29cdd Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
0b891c9245 FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`

This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00