Commit Graph

18 Commits

Author SHA1 Message Date
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
8c907c620d glsl: Add boolean reference workaround 2021-12-29 19:03:50 -05:00
f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
4759db28d0 glsl: Address Rodrigo's feedback 2021-07-22 21:51:38 -04:00
34fdb6471d glsl: Cleanup and address feedback 2021-07-22 21:51:37 -04:00
8d8ce24f20 glsl: Implement Load/WriteGlobal
along with some other misc changes and fixes
2021-07-22 21:51:37 -04:00
df53046d68 glsl: Use NotImplemented macro with function name output 2021-07-22 21:51:37 -04:00
9f3ffb996b glsl: Rework var alloc to not assign unused results 2021-07-22 21:51:37 -04:00
1269a0cf8b glsl: Rework variable allocator to allow for variable reuse 2021-07-22 21:51:37 -04:00
c9a25855bc shader_recompiler: GCC fixes 2021-07-22 21:51:36 -04:00
6674637853 glsl: remove unused headers 2021-07-22 21:51:36 -04:00
d171083d53 glsl: textures wip 2021-07-22 21:51:36 -04:00
9cc1b8a873 glsl: F16x2 storage atomics 2021-07-22 21:51:36 -04:00
5e9095ef22 glsl: Add many FP32/64 instructions 2021-07-22 21:51:36 -04:00
0f40b0e61c glsl: Implement a few Integer instructions 2021-07-22 21:51:36 -04:00
115c162b9a glsl: Pass IR::Inst& to Emit functions 2021-07-22 21:51:35 -04:00
64337f004d glsl: Fix "reg" allocing
based on glasm with some tweaks
2021-07-22 21:51:35 -04:00
eaff1030de glsl: Initial backend 2021-07-22 21:51:35 -04:00