9bb6ab77f4
udp/client: Replace deprecated from_string() call with make_address_v4()
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Future-proofs code if boost is ever updated.
2020-02-03 09:20:40 -05:00
881408445a
input_common/udp: Silence -Wreorder warning for Socket
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Amends the constructor initializer list to specify the order of its
elements in the same order that initialization would occur.
2020-02-03 09:15:32 -05:00
36524465a6
input_common/udp: Remove unnecessary inclusions
2020-02-03 09:13:40 -05:00
4aa9c9632d
input_common/udp: Add missing header guard
2020-02-03 09:09:06 -05:00
157eb375a5
Merge pull request #3370 from ReinUsesLisp/node-shared-ptr
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shader: Remove curly braces initializers on shared pointers
2020-02-03 00:25:56 -05:00
4eed744277
maxwell_3d: Fix stencil back mask
2020-02-02 17:50:46 -03:00
223a89a19f
shader: Remove curly braces initializers on shared pointers
2020-02-01 22:52:10 -03:00
b5bbe7e752
Merge pull request #3282 from FernandoS27/indexed-samplers
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Partially implement Indexed samplers in general and specific code in GLSL
2020-02-01 20:41:40 -05:00
729ca120e3
shader/shift: Implement SHIFT_RIGHT_{IMM,R}
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Shifts a pair of registers to the right and returns the low register.
2020-02-01 21:20:02 -03:00
017474c3f8
shader/shift: Implement SHF_LEFT_{IMM,R}
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Shifts a pair of registers to the left and returns the high register.
2020-02-01 21:19:44 -03:00
2916c1bc25
Merge pull request #3268 from CJBok/deadzone
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GUI: Deadzone controls for sdl engine at configuration input
2020-02-01 16:35:15 -05:00
69a6796de1
Merge pull request #3284 from CJBok/hid-fix
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hid: Fix analog sticks directional states
2020-02-01 14:02:41 -05:00
c18f9898d9
Merge pull request #3364 from lioncash/thread
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core/arm: Remove usage of global GetCurrentThread()
2020-01-31 11:13:24 -05:00
6b5b01b29f
Merge pull request #3363 from lioncash/unique_ptr
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kernel/physical_core: Make use of std::unique_ptr instead of std::shared_ptr
2020-01-30 23:33:02 -05:00
1948fc0858
Merge pull request #3365 from yuzu-emu/revert-3151-fix-korean
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Revert "system_archive: Fix Korean and Chinese fonts"
2020-01-30 22:03:47 -05:00
91b0a3f799
Revert "system_archive: Fix Korean and Chinese fonts"
2020-01-30 22:02:15 -05:00
472319e573
core/arm: Remove usage of global GetCurrentThread()
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Now both CPU backends go through their referenced system instance to
obtain the current thread.
2020-01-30 18:52:25 -05:00
2de2bb980e
kernel/physical_core: Make use of std::unique_ptr
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shared_ptr was used in 2d1984c20c
due to a
misunderstanding of how the language generates move constructors and
move assignment operators.
If a destructor is user-provided, then the compiler won't generate the
move constructor and move assignment operators by default--they must be
explicitly opted into.
The reason for the compilation errors is due to the fact that the
language will fall back to attempting to use the copy constructor/copy
assignment operators if the respective move constructor or move
assignment operator is unavailable.
Given that we explicitly opt into them now, the the move constructor and
move assignment operators will be generated as expected.
2020-01-30 18:42:40 -05:00
16e7b7b83d
core/cpu_manager: Remove unused includes
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Nothing from these headers are used within this source file, so we can
remove them.
2020-01-30 18:30:57 -05:00
51927bc9dc
kernel/physical_core: Remove unused kernel reference member variable
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This isn't used within the class, so it can be removed to simplify the
overall interface.
While we're in the same area, we can simplify a unique_ptr reset() call.
2020-01-30 18:29:57 -05:00
985d0f35e5
Merge pull request #3353 from FernandoS27/aries
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System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
2020-01-30 18:13:59 -05:00
8a7cdfc3ff
Merge pull request #3151 from FearlessTobi/fix-korean
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system_archive: Fix Korean and Chinese fonts
2020-01-30 15:09:55 -05:00
c593e45dbd
Merge pull request #3347 from ReinUsesLisp/local-mem
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shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16
2020-01-30 10:59:52 -05:00
b69321650e
gl_rasterizer: Fix instanced draw arrays
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glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue.
2020-01-30 02:22:00 -03:00
d027850f33
ci: Disable Vulkan for Windows MinGW builds
2020-01-29 19:44:00 -03:00
a7beabb68f
yuzu/bootmanager: Define Vulkan widget only when enabled
2020-01-29 19:20:12 -03:00
2db7adc42a
Merge pull request #3350 from ReinUsesLisp/atom
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shader/memory: Implement ATOM.ADD
2020-01-29 16:49:54 -05:00
252415a163
ci: Disable Vulkan for Linux builds
2020-01-29 18:06:16 -03:00
c29584a090
yuzu_cmd: Fix memcpy on Vulkan handlers
2020-01-29 17:53:11 -03:00
f92cbc5501
yuzu: Implement Vulkan frontend
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Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
2020-01-29 17:53:11 -03:00
8299f1ceef
web_service/telemetry_json: Report USER_CONFIG
2020-01-29 17:53:11 -03:00
788d57d723
settings: Add settings for graphics backend
2020-01-29 17:53:11 -03:00
e651e54b85
core: Only wait for idle on gpu_core when it was initialized
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This fixes crashes when a Vulkan device fails to initialize.
2020-01-29 17:53:11 -03:00
9f0162e4b5
shader/other: Fix skips for SYNC and BRK
2020-01-29 17:53:11 -03:00
270177f38a
shader/other: Stub S2R LaneId
2020-01-29 17:53:11 -03:00
b35449c85d
buffer_cache: Delay buffer destructions
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Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
2020-01-29 17:53:11 -03:00
b11aeced18
Merge pull request #3355 from ReinUsesLisp/break-down
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texture_cache/surface_base: Fix layered break down
2020-01-29 12:29:56 -05:00
91f79225e7
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
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gl_texture_cache: Silence implicit sign cast warnings
2020-01-29 11:23:50 -05:00
8d6b4e836c
clang
2020-01-29 05:43:55 +01:00
6e87111f91
minor corrections
2020-01-29 00:02:28 +01:00
4bc4fdf5ff
GUI: Togglable graphics settings buttons in status bar
2020-01-28 23:59:30 +01:00
c457e47297
Merge pull request #3359 from ReinUsesLisp/assert-point-size
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gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
2020-01-28 15:19:51 -05:00
8178fe8960
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
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This was implemented by a previous commit and it's no longer required.
2020-01-28 16:32:30 -03:00
283f3253bc
Merge pull request #3352 from Simek/dark-theme-refinements
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GUI: dark themes refinements and QSS cleanup
2020-01-28 14:05:36 -05:00
bea6327d74
Merge pull request #3354 from ReinUsesLisp/depth-stencil
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gl_texture_cache: Properly implement depth/stencil sampling
2020-01-28 12:06:11 -05:00
abae795986
gl_texture_cache: Silence implicit sign cast warnings
2020-01-27 20:59:11 -03:00
acfb0b4852
Merge pull request #3346 from bunnei/bsd-stub
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bsd: Stub several more functions.
2020-01-27 13:06:05 -05:00
2d1984c20c
System: Address Feedback
2020-01-27 09:54:11 -04:00
137a8aa55c
shader/bfi: Implement register-constant buffer variant
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It's the same as the variant that was implemented, but it takes the
operands from another source.
2020-01-27 01:20:38 -03:00
e3fc3459c8
shader/arithmetic: Implement FCMP
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Compares the third operand with zero, then selects between the first and
second.
2020-01-27 01:15:44 -03:00