db96034ea4
Merge pull request #4528 from lioncash/discard
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common: Make use of [[nodiscard]] where applicable
2020-08-16 01:47:54 -04:00
404362e1b0
Merge pull request #4519 from lioncash/semi
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maxwell_3d: Resolve -Wextra-semi warning
2020-08-16 00:55:15 -04:00
9f972b7d01
main: Add an option to modify the currrent game's configuration
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Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game.
Thanks to @BSoDGamingYT for reminding me to do this.
2020-08-15 20:28:48 -04:00
1ee060ca0d
common/compression: Roll back std::span changes
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Seems like all compilers don't support std::span yet.
2020-08-15 17:17:56 -04:00
df72480395
common: Make use of [[nodiscard]] where applicable
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Now that clang-format makes [[nodiscard]] attributes format sensibly, we
can apply them to several functions within the common library to allow
the compiler to complain about any misuses of the functions.
2020-08-15 17:17:52 -04:00
2b601e8636
Merge pull request #4526 from lioncash/core-semi
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core: Resolve several -Wextra-semi warnings
2020-08-15 02:14:11 -04:00
e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
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software_keyboard: Resolve a pessimizing move warning
2020-08-15 02:13:44 -04:00
cb6808b4d0
Merge pull request #4492 from lioncash/linkage
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system_control: Make functions internally linked where applicable
2020-08-15 02:11:49 -04:00
2aabd1eb05
Merge pull request #4463 from lioncash/lockdiscard
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kernel/scheduler: Mark SchedulerLock constructor as nodiscard
2020-08-15 01:31:23 -04:00
feb243b08d
Merge pull request #4416 from lioncash/span
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lz4_compression/zstd_compression: Make use of std::span in interfaces
2020-08-15 00:53:11 -04:00
fc2f8963bb
Merge pull request #4518 from lioncash/fmtlib
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CMakeLists: Update fmt to 7.0.3
2020-08-14 23:29:27 -04:00
2dace90346
Merge pull request #4453 from ReinUsesLisp/block-to-linear
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textures/decoders: Fix block linear to pitch copies
2020-08-14 19:52:12 -04:00
fe86109877
configuration_shared: Simplify name lookup in highlighting functions
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We can query the given object name directly from the widget itself. This
removes any potential for forgetting to change the name if the widget
gets renamed and makes the API much simpler (just pass in the widget,
and not worry about its name).
2020-08-14 14:17:02 -04:00
969a4cc4da
yuzu: Make use of qOverload where applicable
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Eliminates a verbose function cast.
2020-08-14 14:12:55 -04:00
f482b4b40d
Merge pull request #4529 from lioncash/assignment
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time_zone_content_manager: Collapse auto and default case
2020-08-14 11:02:00 -04:00
b14277ef97
time_zone_content_manager: Collapse auto and default case
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Prevents a useless self-assignment from occurring.
2020-08-14 10:58:58 -04:00
1f9ac1541f
CMakeLists: Update fmt to 7.0.3
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Keeps the library up to date and fixes a few bugs
2020-08-14 09:17:23 -04:00
03d5a5d9de
software_keyboard: Resolve a pessimizing move warning
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A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
2020-08-14 09:14:54 -04:00
2296e921d2
core: Resolve several -Wextra-semi warnings
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We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
2020-08-14 09:09:20 -04:00
dcc5562cd5
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
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We need to provide a message for this variant of the macro, so we can
simply log out the type being used.
2020-08-14 08:38:37 -04:00
34ec64233a
macro-interpreter: Resolve -Wself-assign-field warning
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This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make.
2020-08-14 08:26:50 -04:00
167d36ec3c
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
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Given this is implicitly creating a std::optional, we can move the
vector into it.
2020-08-14 08:23:49 -04:00
c8135b3c18
gl_shader_disk_cache: Make use of std::nullopt where applicable
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Allows the compiler to avoid unnecessarily zeroing out the internal
buffer of std::optional on some implementations.
2020-08-14 08:20:44 -04:00
6b13d08822
async_shaders: Resolve -Wpessimizing-move warning
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Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable).
2020-08-14 08:16:50 -04:00
83d8bf9af9
maxwell_3d: Resolve -Wextra-semi warning
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Semicolons after a function definition aren't necessary.
2020-08-14 08:13:41 -04:00
a93f6e51d3
emu_window: Mark Scoped constructor and Acquire() as nodiscard
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Ensures that callers make use of the constructor, preventing bugs from
silently occurring.
2020-08-14 04:43:44 -04:00
f808258ed9
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
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Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
2020-08-14 04:43:44 -04:00
e050594706
Merge pull request #4495 from lioncash/conv
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cheat_engine: Resolve implicit bool->u64 conversion
2020-08-14 03:10:17 -03:00
a9de967fa3
Merge pull request #4514 from Morph1984/worker-alloc
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gl_shader_cache: Use std::max() for determining num_workers
2020-08-13 17:06:57 -04:00
ff0b14ee62
Merge pull request #4511 from lioncash/build2
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General: Tidy up clang-format warnings part 2
2020-08-13 15:13:21 -04:00
b724a4d90c
General: Tidy up clang-format warnings part 2
2020-08-13 14:19:08 -04:00
e0ff98dd34
gl_shader_cache: Use std::max() for determining num_workers
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Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0.
2020-08-12 09:23:34 -04:00
a8ffe6eee4
Merge pull request #4497 from lioncash/freezer-alg
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freezer: Make use of std::erase_if
2020-08-11 23:07:17 -04:00
e143adc3cf
Merge pull request #4493 from jbeich/dragonfly
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common/virtual_buffer: drop unused includes
2020-08-11 12:52:50 -04:00
4605e4d6ff
Merge pull request #4502 from lioncash/build
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General: Tidy up clang-format warnings
2020-08-11 11:04:05 -04:00
f00641459e
textures/decoders: Fix block linear to pitch copies
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There were two issues with block linear copies. First the swizzling was
wrong and this commit reimplements them.
The other issue was that these copies are generally used to download
render targets from the GPU and yuzu was not downloading them from
host GPU memory unless the extreme GPU accuracy setting was selected.
This commit enables cached memory reads for all accuracy levels.
- Fixes level thumbnails in Super Mario Maker 2.
2020-08-10 20:45:03 -03:00
257b1d2c4b
Merge pull request #4496 from lioncash/ce-desig
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cheat_engine: Make use of designated initializers
2020-08-10 13:53:43 -04:00
85feaf3005
Merge pull request #4330 from ameerj/master
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input_configuration: Add range logic for analog sticks
2020-08-10 12:57:13 -04:00
d6672501ac
Remove UI changes
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This PR is now only the Analog devices handling the range value defaulting at 100%
2020-08-10 12:46:14 -04:00
9c6ae697f5
Add range slider functionality for gc adapter
2020-08-10 12:46:14 -04:00
8928aa3008
undo unnecessary newlines, slider range 50-150
2020-08-10 12:46:14 -04:00
504095cea9
Address c++20 warning, fix inaccurate range text display when slide == 0
2020-08-10 12:46:14 -04:00
ed51c2abda
Add range slider for analog sticks
2020-08-10 12:46:14 -04:00
acfd771e79
Merge pull request #4491 from lioncash/unused-vars
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kernel: Remove unused variables
2020-08-10 12:04:30 -04:00
664019954a
Merge pull request #4488 from lioncash/file
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vfs_vector: Make creation of array vfs files less verbose
2020-08-09 17:19:34 -04:00
1c3490a8db
General: Tidy up clang-format warnings
2020-08-08 20:08:44 -04:00
f14bb61acd
Merge pull request #4448 from Morph1984/fix-entries
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game_list_worker: Do not clear entries when > 1 gamedir is present
2020-08-07 17:11:52 -04:00
929fc849e9
Merge pull request #4457 from ogniK5377/SetScreenShotPermission
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am: Unstub SetScreenShotPermission
2020-08-07 09:34:20 -04:00
5429ea0e69
Merge pull request #4389 from ogniK5377/redundant-format-type
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video_core: Remove redundant pixel format type
2020-08-07 09:33:58 -04:00
62fa00f586
Merge pull request #4464 from lioncash/format-pass
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ci: Make use of clang-format 10.0
2020-08-07 09:12:08 -04:00