Commit Graph

885 Commits

Author SHA1 Message Date
8cea39b5a6 shader: Remove outdated comment in F2I 2021-07-22 21:51:27 -04:00
7cb2ab3585 shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
094da34456 shader: Fix Windows build issues 2021-07-22 21:51:26 -04:00
5bfcafa0a2 shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
5cd3d00167 shader: Fix FCMP immediate variant 2021-07-22 21:51:26 -04:00
233e39bb7b shader: Fix dangling labels 2021-07-22 21:51:26 -04:00
e9a91bc5cc shader: Interact texture buffers with buffer cache 2021-07-22 21:51:26 -04:00
56b92bd89c shader: Fix F2I 2021-07-22 21:51:26 -04:00
ef88552224 shader: Fix TextureGrad 2021-07-22 21:51:26 -04:00
1f3eb601ac shader: Implement texture buffers 2021-07-22 21:51:26 -04:00
dcaf0e9150 shader: Address feedback 2021-07-22 21:51:26 -04:00
73cb17f41b shader: Implement indexed Position and ClipDistances 2021-07-22 21:51:26 -04:00
1d51803169 shader: Implement indexed attributes 2021-07-22 21:51:26 -04:00
0df7e509db shader: Implement AL2P 2021-07-22 21:51:26 -04:00
20ba0ea0a9 shader: Fix BRX tracking 2021-07-22 21:51:26 -04:00
417fb5d385 shader: Move recursive SSA rewrite to the heap 2021-07-22 21:51:26 -04:00
72daa2a039 shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware 2021-07-22 21:51:26 -04:00
9e6fe430bd shader: Fix splits on blocks using indirect branches 2021-07-22 21:51:26 -04:00
ffca21487f shader: Eliminate orphan blocks more efficiently 2021-07-22 21:51:26 -04:00
da6cf2632c shader: Add subgroup masks 2021-07-22 21:51:26 -04:00
fc93bc2abd shader: Implement BAR and fix memory barriers 2021-07-22 21:51:26 -04:00
85795de99f shader: Abstract breadth searches and use the abstraction 2021-07-22 21:51:26 -04:00
3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2
It may generate better code on some compilers and it's easier to handle.
2021-07-22 21:51:26 -04:00
0b26f2b90e shader: Remove unused header in VOTE 2021-07-22 21:51:26 -04:00
9a342f5605 shader: Rework global memory tracking to use breadth-first search 2021-07-22 21:51:26 -04:00
c4aab5c40e shader: Fix fp16 merge when using native fp16 2021-07-22 21:51:26 -04:00
ca7ebdc471 shader: Fix FADD32I 2021-07-22 21:51:26 -04:00
e7700aad18 shader: Fix undetected bug from review 2021-07-22 21:51:26 -04:00
ed6a1b1a3d shader: Address feedback 2021-07-22 21:51:26 -04:00
80df541a08 shader: "Implement" NOP 2021-07-22 21:51:26 -04:00
baec84247f shader: Address Feedback 2021-07-22 21:51:26 -04:00
45d547af11 shader: Implement SR_LaneId 2021-07-22 21:51:26 -04:00
595806fb1c shader: Fix shared memory on cool drivers 2021-07-22 21:51:26 -04:00
655f7a570a shader: Implement MEMBAR 2021-07-22 21:51:26 -04:00
ecb30c9072 shader: Improve VOTE.VTG stub 2021-07-22 21:51:25 -04:00
12f5f32098 shader: Mark SSBOs as written when they are 2021-07-22 21:51:25 -04:00
d819ba4489 shader: Implement ViewportIndex 2021-07-22 21:51:25 -04:00
fd496d0401 shader: Stub TLD4's PTP when it isn't constant 2021-07-22 21:51:25 -04:00
5ed8f24384 shader: Stub VOTE.VTG 2021-07-22 21:51:25 -04:00
bee8188799 shader: Fold composite extract 2021-07-22 21:51:25 -04:00
c3bace756f shader: Fold comparisons and Pack/Unpack16 2021-07-22 21:51:25 -04:00
b4a5e767d0 shader: Fix branches to visited virtual blocks 2021-07-22 21:51:25 -04:00
f1dd743731 shader: Fix dependency on identity removal pass 2021-07-22 21:51:25 -04:00
5f22cd89e2 shader: Fix constant propagation to use reverse post order 2021-07-22 21:51:25 -04:00
eaafd53cfe shader: Implement LDG .U.128 as .128 2021-07-22 21:51:25 -04:00
c826220733 shader: Unroll "using enum" for opcode declarations 2021-07-22 21:51:25 -04:00
09e1927b70 spirv: Remove unnecesary variable for clip distances 2021-07-22 21:51:25 -04:00
0c4cf3b9eb shader: Implement ClipDistance 2021-07-22 21:51:25 -04:00
67afdaf566 shader: Fix TXD 2021-07-22 21:51:25 -04:00