1ab052952d
Merge pull request #10006 from german77/profile_select
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service: am: Improve profile select applet
2023-04-01 09:49:22 -04:00
11edba4974
applet: controller: Implement cancel button
2023-03-30 07:49:44 -06:00
668eb5b8da
service: am: Improve profile select applet
2023-03-29 08:53:19 -06:00
8bdc51b620
Merge pull request #9505 from liamwhite/request-exit
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applets: implement RequestExit
2023-03-29 09:11:34 -04:00
2fbadc7e1f
qt: Fix log softlock
2023-03-27 12:18:46 -06:00
50a59487eb
qt: implement RequestExit for applets
2023-03-25 14:49:43 -04:00
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
7e353082ac
main: (Windows) Set the current timer resolution to the maximum
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Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
e531d1fae9
Merge pull request #9815 from german77/qt-mouse
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Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
0a88c7dbbe
yuzu: Shutdown game on restart to reload per game config
2023-02-16 21:17:30 -06:00
df9c8bdfd9
yuzu: Write to config file on important config changes
2023-02-16 21:17:01 -06:00
17207939e5
input_common: Split mouse input into individual devices
2023-02-16 14:22:13 -06:00
6d77de96da
Merge pull request #9796 from liamwhite/current
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general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
04d2d2ef5f
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
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Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 16:29:35 -05:00
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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Signed-off-by: arades79 <scravers@protonmail.com >
2023-02-14 12:35:39 -05:00
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
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Signed-off-by: arades79 <scravers@protonmail.com >
2023-02-14 12:33:11 -05:00
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
d6677b50f6
main: Fix borderless fullscreen for high dpi scaled displays
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On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
3fbb93e5c9
main: Re-add QtWebEngine zoom factor
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For some reason, I had removed this in ad6cec71ec
This should fix any improperly scaled web applets.
2023-02-09 22:57:37 -05:00
1f3e8d633a
Merge pull request #4949 from Morph1984/hidpi-temp-fix
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main: Enable High DPI fixes for Qt >= 5.14
2023-02-06 23:20:49 -05:00
ecbf74b87a
Merge pull request #9644 from SaiKai/volume_quicksetting
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add volume quicksetting with volume slider
2023-02-06 17:10:44 -08:00
2a491f7aaa
remove disambiguation argument from mute text
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com >
2023-02-04 00:00:20 +01:00
6fa86989f1
Merge pull request #9539 from Wollnashorn/opengl-fsr
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video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
2023-01-27 19:28:35 -05:00
c4a49eb1dd
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
2023-01-26 21:43:33 +01:00
ad6cec71ec
main: Convert to device independent coordinates for scaling
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devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled.
When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates.
2023-01-25 21:16:05 -05:00
5be85c556e
main: Use passthrough scaling for non-windows OSes
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They should be better than windows when handling fractional scaling ratios.
2023-01-25 21:16:04 -05:00
6a1b089a50
main: Enable High DPI fixes for Qt >= 5.14
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This uses Qt's new high DPI application attributes for scaling the current window.
However, these aren't perfect as scaling with non integer scales will cause artifacts in UI, icons and other elements.
Therefore, we use a heuristic to select an appropriate integer scale value depending on the current screen resolution and applies this to the application.
2023-01-25 21:16:04 -05:00
b6e5a6bda8
main: Only set AA_DisableWindowContextHelpButton below Qt6
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This is fortunately disabled by default on Qt6, so we just have to check whether we are compiling with Qt6 or not.
2023-01-25 18:45:22 -05:00
cdfb3795af
main: Globally disable the "?" button on dialogs
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Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally.
2023-01-25 01:12:50 -05:00
a84ad180e8
qt: add option to disable controller applet
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- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion
2023-01-22 23:36:40 -08:00
4653effad8
add volume quicksetting with volume slider
2023-01-19 15:13:23 +01:00
9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
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TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
115bf20448
TAS: Show all script lengths for multiplayer
2023-01-07 21:15:37 +01:00
9ed4c13758
qt: additional fixes for reentrant shutdown
2023-01-06 18:50:01 -05:00
9c9008ac81
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2023-01-05 21:03:01 +01:00
cb7f0c2ec3
qt: prevent reentrant shutdown
2022-12-24 17:31:34 -05:00
db15142ac9
Merge pull request #9476 from liamwhite/async-shutdown
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qt: continue event loop during game close
2022-12-23 21:05:10 -05:00
60ce34aa80
qt: exit properly on guest-initiated close
2022-12-21 19:55:01 -05:00
ae6015a69b
qt: use main window as close overlay parent
2022-12-21 19:27:11 -05:00
053ad04d3f
qt: continue event loop during game close
2022-12-20 09:16:08 -05:00
1b11e0f0d3
Merge pull request #9463 from liamwhite/manager-events
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EmuThread: refactor
2022-12-20 09:10:41 -05:00
c218c7d4da
yuzu: Remember last selected directory
2022-12-18 00:37:06 -06:00
92ce241d4d
qt: use _exit instead of exit on SIGINT
2022-12-17 16:26:25 -05:00
d3123079e8
EmuThread: refactor
2022-12-17 16:26:24 -05:00
da31326c17
Merge pull request #9454 from liamwhite/wayland-egl
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qt: handle wayland-egl platform name
2022-12-17 21:05:46 +00:00
6bc1a477bf
Merge pull request #8605 from devsnek/graceful-shutdown
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let games gracefully exit
2022-12-16 11:57:33 -05:00
9bfd4d880e
Merge pull request #6769 from lat9nq/create-shortcut-2
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yuzu qt, common: Add option to create game shortcuts on Linux
2022-12-16 11:57:16 -05:00
b81caf1879
qt: handle wayland-egl platform name
2022-12-16 08:47:22 -05:00
5a5bb91f40
main: Address review feedback
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Moves icon path to ~/.local/share/icons, though I'm opting to avoid
using the game title for the icon and desktop entry name as that would
cause filenames such as
"yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop".
2022-12-13 19:23:54 -05:00