Commit Graph

31 Commits

Author SHA1 Message Date
c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
08ad9b36d4 config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
5e17a586da video_core: Make the renderer global a unique_ptr 2015-12-30 08:52:01 -05:00
aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
1b42d55a9d Pica: Create 'State' structure and move state memory there. 2015-05-22 22:59:42 -04:00
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
9960c49c21 Set framebuffer layout from EmuWindow. 2015-03-07 17:21:19 -05:00
ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
8a62423970 Change NULLs to nullptrs. 2014-12-03 12:57:57 -06:00
1c02c03e32 Dead code removal: video_core.cpp, load_symbol_map.cpp 2014-09-07 12:09:02 -07:00
478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
a3a70e56ac Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
d71af1bd20 Use glewExperimental on Linux in order to fix GLFW-mode 2014-08-12 13:42:04 -07:00
ee4717aaae Preprocessor: #if's out OSX-specific GL changes on other platforms 2014-06-12 06:10:55 -04:00
034e3aabc8 Improved clarity and whitespace
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
2014-05-19 15:21:55 -07:00
704075f04a Fixed indents 2014-04-30 20:13:28 -07:00
c1b770cc0d OpenGL 3+ on OSX with GLFW 2014-04-30 17:00:36 -07:00
5d95bb9843 cleaned up some logging messages 2014-04-10 22:45:40 -04:00
de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00