e88cdcc912
Fix debug build
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A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
2018-12-01 02:11:42 -05:00
0ccaaafca3
file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
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Ensures that read only indeed means read only.
2018-11-30 23:52:56 -05:00
a7d9fe993a
service/fsp_srv: Implement CleanDirectoryRecursively
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This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:
root_dir/
- some_dir/
- File.txt
- OtherFile.txt
The end result is just:
root_dir/
2018-11-30 20:17:28 -05:00
5f07ca3dce
remove border from GameList
2018-11-30 23:35:08 +01:00
583bd20f02
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
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Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30 16:06:49 -05:00
b7104263ba
Merge pull request #1829 from lioncash/lang
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service/set: Implement MakeLanguageCode
2018-11-30 10:53:13 -05:00
308bbba8b9
service/set: Convert GetLanguageCode over to using PushEnum()
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This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
2018-11-30 09:08:07 -05:00
7c04fe22b4
service/set: Implement MakeLanguageCode
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This function simply converts a given index into a language code.
2018-11-30 09:08:03 -05:00
4b950728fd
configure_input: Amend clang-format discrepancies
2018-11-30 03:31:56 -05:00
0f43564d09
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
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- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
2018-11-29 20:10:11 -05:00
2908d30274
gl_rasterizer: Enable clip distances when set in register and in shader
2018-11-29 16:58:20 -03:00
e8620eaa9a
gl_shader_manager: Update pipeline when programs have changed
2018-11-29 16:26:42 -03:00
170d707850
hle_ipc: Refactor SleepClientThread to avoid ReadableEvent
2018-11-29 09:14:20 -05:00
a342bcc9b1
kernel/event: Reference ReadableEvent from WritableEvent
2018-11-29 08:48:40 -05:00
ff610103b5
core: Port all current usages of Event to Readable/WritableEvent
2018-11-29 08:45:41 -05:00
a56fc84e7a
hle_ipc: Use event pair for SleepClientThread
2018-11-29 08:42:26 -05:00
c61d2a2841
kernel: Add named event table
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Used to store ReadableEvents of all events on the system.
2018-11-29 08:42:26 -05:00
c713383816
kernel: Divide Event into ReadableEvent and WritableEvent
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More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
2018-11-29 08:42:26 -05:00
d92989e787
kernel/object: Add descriptions to ResetTypes
2018-11-29 08:42:26 -05:00
7befe0134d
Merge pull request #1768 from greggameplayer/patch-2
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Uncheck automatically joycons docked when docked mode is enable
2018-11-29 01:00:09 -05:00
1e49a85106
Merge pull request #1801 from ogniK5377/log-before-execute
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Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
2018-11-29 00:58:46 -05:00
3d3cc35ee7
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
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- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
2018-11-28 21:56:21 -05:00
eb700afcf0
gl_shader_decompiler: Remove texture temporal in TLD4
2018-11-28 23:46:16 -03:00
8d58e5da71
gl_shader_decompiler: Flip negated if else statement
2018-11-28 23:46:16 -03:00
f4abebd731
gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures
2018-11-28 23:46:14 -03:00
78fc8f6b66
gl_shader_decompiler: Move texture code generation into lambdas
2018-11-28 23:45:53 -03:00
ab13b628d0
gl_shader_decompiler: Clean up texture instructions
2018-11-28 23:45:53 -03:00
6a642022dd
gl_shader_decompiler: Scope GLSL variables with a scoped object
2018-11-28 23:45:51 -03:00
037449668e
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
2018-11-28 21:26:22 -03:00
653d7a3f0d
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
2018-11-28 21:18:14 -03:00
432a9872ed
gl_rasterizer: Remove unused struct declarations
2018-11-28 21:18:13 -03:00
22c7c710b4
gl_rasterizer: Remove extension booleans
2018-11-28 21:18:13 -03:00
5a9a84994a
Merge pull request #1808 from Tinob/master
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Fix clip distance and viewport
2018-11-28 17:47:28 -05:00
3fe8ab0d99
Merge pull request #1786 from Tinob/DepthClamp
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Add Depth Clamp Support
2018-11-28 17:46:55 -05:00
c5ab648554
Merge pull request #1817 from DarkLordZach/npad-idx-fix
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npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 17:46:17 -05:00
6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
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gpu: Rewrite GPU command list processing with DmaPusher class.
2018-11-28 10:12:37 -05:00
299224790c
npad: Use NPadIdToIndex to prevent invalid array access
2018-11-28 09:01:58 -05:00
881f5ad70f
Merge pull request #1735 from FernandoS27/tex-spacing
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Texture decoder: Implemented Tile Width Spacing
2018-11-27 19:21:17 -05:00
adb882bf90
Merge pull request #1814 from lioncash/ptr
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file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
2018-11-27 19:20:12 -05:00
ac74b71d75
dma_pushbuffer: Optimize to avoid loop and copy on Push.
2018-11-27 19:17:33 -05:00
c568f5cea7
gpu: Move command list profiling to DmaPusher::DispatchCalls.
2018-11-27 18:42:21 -05:00
e89a3b9e59
Merge pull request #1811 from lioncash/input
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yuzu/input: Minor changes
2018-11-27 18:38:12 -05:00
71dfe4a7ae
Merge pull request #1815 from DarkLordZach/npad-pos-fix
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npad: Fix copy/paste error with LED position assignments
2018-11-27 17:26:58 -05:00
6df74ff579
npad: Fix copy/paste error with LED position assignments
2018-11-27 17:23:44 -05:00
2a22c1b27e
yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
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Prevents compiler warnings related to truncation when invoking the
dialog. It's also extremely suspect to use a u8 value here instead of a
more general type to begin with.
2018-11-27 16:37:21 -05:00
0782d3971b
yuzu/configure_input: Make CallConfigureDialog a non-member template function
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This doesn't depend on any part of the private interface, so it can be
made a non-member internal function.
2018-11-27 16:37:18 -05:00
3cc204aff8
Merge pull request #1802 from DarkLordZach/user-data-storage
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profile_manager: Save and load ProfileData from disk
2018-11-27 16:36:23 -05:00
7b1aaaa069
file_sys/registered_cache: Remove unused <map> include
2018-11-27 16:33:18 -05:00
d72c809030
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
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These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
2018-11-27 16:33:14 -05:00
bf055e14ab
Merge pull request #1812 from lioncash/nacp
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control_metadata: Correct typo in language name (Portugese -> Portuguese)
2018-11-27 16:29:53 -05:00