Commit Graph

6656 Commits

Author SHA1 Message Date
407dc917f1 bounded_threadsafe_queue: Deduplicate and add PushModes
Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full.
If the queue is full:
- Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue.
- Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running.
2023-03-21 19:20:21 -04:00
306840a580 bounded_threadsafe_queue: Use simplified impl of bounded queue
Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
2023-03-21 19:17:32 -04:00
b9b1318bea vulkan: fix more excessive waiting in scheduler 2023-03-19 13:40:33 -04:00
889454f9bf Merge pull request #9778 from behunin/my-box-chevy
gpu_thread: Use bounded queue
2023-03-17 22:14:29 -07:00
a7651168dd Disable SRGB border color conversion for now, to fix shadows in Xenoblade. 2023-03-17 04:46:38 +00:00
6d76a54d37 Merge pull request #9955 from liamwhite/color-blend-equation
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 20:19:45 -04:00
a04061e6ae Merge pull request #9931 from liamwhite/sched
vk_scheduler: split work queue waits and execution waits
2023-03-15 20:19:35 -04:00
da83afdeaf vulkan: disable extendedDynamicState3ColorBlendEquation on radv 2023-03-15 15:55:07 -04:00
0c7149d222 Merge pull request #9933 from vonchenplus/texture_format
video_core: Update texture format
2023-03-14 11:35:37 -04:00
11ffbee5ae video_core: Better defined ImageInfo parameters 2023-03-14 22:36:34 +08:00
638044820d Merge pull request #9943 from vonchenplus/gentleman
video_core: Fix inline_index and draw_texture error
2023-03-13 13:45:17 -04:00
3f261f22c9 vk_scheduler: split work queue waits and execution waits 2023-03-12 17:19:44 -04:00
600f325d87 general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
44f10c8dee video_core: Fix ogl status error when draw_texture 2023-03-12 13:33:31 +08:00
4e42ba54e5 video_core: Invalid index_buffer flag when inline_index draw 2023-03-12 13:21:26 +08:00
49643d8134 Merge pull request #9913 from ameerj/acc-dma-refactor
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-11 20:04:19 +01:00
103380134f Merge pull request #9925 from ameerj/gl-sync-signal
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-10 13:55:22 -05:00
021af4fd00 Merge pull request #9917 from Morph1984/the-real-time
native_clock: Re-adjust the RDTSC frequency to its real frequency
2023-03-10 13:55:11 -05:00
c8ad039612 video_core: Update texture format 2023-03-10 21:48:50 +08:00
b5c0c1e163 Merge pull request #9822 from ameerj/buffcache-ssbo-addr
buffer_cache: Add logic for non-NVN storage buffer tracking
2023-03-09 09:18:39 -05:00
03137086db OpenGL: Prefer glClientWaitSync for OGLSync objects
At least on Nvidia, glClientWaitSync with a timeout of 0 (non-blocking) is faster than glGetSynciv of GL_SYNC_STATUS.
2023-03-08 20:29:25 -05:00
3cf88a4d6c Merge pull request #9896 from Kelebek1/d24s8
Check all swizzle components for red, not just [0]
2023-03-08 09:16:06 -05:00
3053a62375 core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
2023-03-07 21:17:46 -05:00
ba4213d956 general: fix type inconsistencies 2023-03-07 20:05:19 -05:00
a7792e5ff8 Merge pull request #9889 from Morph1984/time-is-ticking
core_timing: Reduce CPU usage on Windows
2023-03-07 10:54:13 -05:00
268942c8fe gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy 2023-03-06 22:57:52 -05:00
6b9cc0ed23 Refactor AccelerateDMA code 2023-03-06 22:57:45 -05:00
8a3411b417 Engines: Implement Accelerate DMA Texture. 2023-03-05 12:18:00 +01:00
bff1453282 core_timing: Use higher precision sleeps on Windows
The precision of sleep_for and wait_for is limited to 1-1.5ms on Windows.
Using SleepForOneTick() allows us to sleep for exactly one interval of the current timer resolution.
This allows us to take advantage of systems that have a timer resolution of 0.5ms to reduce CPU overhead in the event loop.
2023-03-05 02:36:31 -05:00
ce8f4da638 Merge pull request #9884 from liamwhite/service-cleanup
service: miscellaneous cleanups
2023-03-03 22:51:17 -05:00
a7fb80e612 Check all swizzle components for red, not just [0], pass float border color rather than int 2023-03-04 02:33:50 +00:00
44518b225c gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
ec6ee04c64 vulkan_common: disable vertexInputDynamicState on unsupported driver 2023-03-01 22:48:12 -05:00
809148e1a5 nvnflinger: fix name 2023-03-01 10:39:49 -05:00
c38bb96a2c Partially apply LTO to only core and video_core projects. 2023-02-27 18:44:14 -03:00
2ce5bb9bd6 buffer_cache: Add logic for non-NVN storage buffer tracking 2023-02-25 16:24:21 -05:00
b5bcd8c71b configuration: Add async ASTC decode setting 2023-02-22 18:21:09 -05:00
090bc588e5 texture_cache: Add async texture decoding 2023-02-22 00:26:07 -05:00
c9678bda24 svc: Fix type consistency (exposed on macOS) 2023-02-21 21:39:17 +00:00
a4d0663158 Merge pull request #9588 from liamwhite/bylaws-reverts
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
e91ff9b7bd Merge pull request #9810 from Kelebek1/nvdec_threads
Allow >1 cpu threads on video decoding, disable multi-frame decoding
2023-02-17 09:44:38 -08:00
889bfce447 Merge pull request #9802 from Kelebek1/wait_data_cache
Re-add the invalidate_texture_data_cache register
2023-02-16 12:27:24 -08:00
3b50906f00 Reimplement the invalidate_texture_data_cache register 2023-02-14 19:34:10 +00:00
139b645aa2 Allow >1 cpu threads on video decoding, disable multi-frame decoding 2023-02-14 18:55:46 +00:00
683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
f70fcdb873 Merge pull request #9746 from ameerj/ogl-msaa-texcache
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
93cf2b3ca8 texture_cache: OpenGL: Implement MSAA uploads and copies 2023-02-11 15:43:07 -05:00
c97b5c9ff9 Merge pull request #9777 from vonchenplus/speed_up_video_copy
video_core: Speed up video frame data copy
2023-02-11 12:35:16 -05:00
1040f1f503 Merge pull request #9744 from behunin/quick-release
gpu_thread: Remove OnCommandListEndCommand
2023-02-11 10:28:30 -05:00