6be730bdcd
tas_input: Use u8string_view instead of u8string
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Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
37a8e2a67e
tas_input: Remove unused std::smatch variable
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This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
d52ad96ce3
tas_input: Amend -Wdocumentation warnings
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Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
c126b0718c
tas_input: Make TasAxes enum an enum class
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Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
e4de1783e1
input_engine: Fix typo in TriggerOnAxisChange() parameter name
2021-12-13 10:21:37 -05:00
a9d39b6895
input_engine: Simplify PreSet* family of functions
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We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
4d4a234476
input_engine: Avoid redundant map lookups
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We can use iterators to avoid looking up into maps twice in the getter
functions.
At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
e51b852aee
input_engine: Remove left-over namespace qualifiers
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These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
e826e6715a
input_engine: Iterate by reference rather than by value where applicable
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Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
755822ceec
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
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Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
a92dbec962
input_engine: std::move InputIdentifier in SetCallback()
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Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
985599e485
input_engine: Pass LedStatus by const reference
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Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
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Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
2b92d22bda
input_engine: std::move engine name where applicable
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We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
9a104e2b60
input_engine: Remove callback clearing in constructor
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The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
479369db43
input_engine: Remove unnecessary semi-colons
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Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
3c618a3306
input_engine: Remove unnecessary return
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This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
04301e1a8a
Remove erroneous #pragma once
2021-12-13 16:49:01 +03:00
280c779898
Merge pull request #7462 from bunnei/kernel-improve-scheduling
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Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
316f80af87
service/hid: Improve console motion accuracy
2021-12-12 23:26:04 -06:00
b64d28492a
game_list: Add persistent setting for the favorites row expanded state
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Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
14110230c7
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
2021-12-10 22:44:24 -05:00
1598426493
Fix blit image/view not compatible
2021-12-10 12:41:09 +08:00
ae4869650a
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
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- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
429320aee8
Merge pull request #7495 from FernandoS27/text-blit-fix-again
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Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
46366c6dca
Merge pull request #7519 from itsmeft24/master
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kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
9ba812485a
profiler: Use QWheelEvent position().toPoint()
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QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
47a724780f
renderer_vulkan: Add R16G16_UINT
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- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
5f7e73c74a
Merge pull request #7525 from german77/notifa
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service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
f6e8e61e3e
Merge pull request #7521 from german77/dual_single_joycons
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service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
815189eaf3
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
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Support multiple videos playing
2021-12-07 18:38:14 -08:00
5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
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Fixed #7502
2021-12-07 18:28:16 -05:00
edbde7a220
Merge pull request #7522 from ameerj/shader-recompiler-filenames
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shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
e05c86aa3c
Update k_code_memory.h
2021-12-07 16:58:23 -05:00
d197246880
make KCodeMemory::GetSourceAddress const
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Co-authored-by: Mai M. <mathew1800@gmail.com >
2021-12-07 07:58:33 -05:00
60bdedc7dd
main: Update video core popup
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Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
257d3c9ecf
hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls.
2021-12-06 16:39:18 -08:00
9a9e7dd78b
hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods.
2021-12-06 16:39:18 -08:00
834c25f4d9
hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable.
2021-12-06 16:39:18 -08:00
a63af9860b
hle: kernel: Remove unnecessary virtual specifier on EndWait.
2021-12-06 16:39:18 -08:00
3f8eb44e7d
hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes.
2021-12-06 16:39:18 -08:00
2e8d737a96
hle: kernel: k_condition_variable: Revert unnecessary style changes.
2021-12-06 16:39:18 -08:00
0d1bdfc1d4
hle: kernel: Remove unnecessary virtual specifier on CancelWait.
2021-12-06 16:39:18 -08:00
d7f6d516ce
hle: kernel: service_thread: Force stop threads on destruction.
2021-12-06 16:39:18 -08:00
e596fac6ee
hle: kernel: k_light_lock: Implement CancelWait.
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- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
efb5de1c5f
hle: kernel: service_thread: Use std::jthread.
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- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
a2384a18fa
hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC.
2021-12-06 16:39:18 -08:00
42697527ba
hle: kernel: k_thread: Rename sleeping_queue -> wait_queue.
2021-12-06 16:39:18 -08:00
e3d156ab0e
hle: kernel: svc: Fix deadlock that can occur with single core.
2021-12-06 16:39:18 -08:00
0d9afdedc4
hle: kernel: k_thread: Treat dummy threads as a special type.
2021-12-06 16:39:18 -08:00