b6a0355568
Kernel/Mutex: Update a mutex priority when a thread stops waiting on it.
2017-01-04 15:58:47 -05:00
7abf185390
Kernel/Mutex: Implemented priority inheritance.
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The implementation is based on reverse engineering of the 3DS's kernel.
A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04 15:58:46 -05:00
e6a7723f2f
Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
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This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
38a90882a4
Kernel/Synch: Do not attempt a reschedule on every syscall.
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Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2017-01-04 15:58:44 -05:00
8b1e269e58
ThreadContext: Move from "core" to "arm_interface".
2016-12-22 00:27:49 -05:00
e26fbfd1d7
core: Replace "AppCore" nomenclature with just "CPU".
2016-12-22 00:27:46 -05:00
4fc8b8229e
core: Remove HLE module, consolidate code & various cleanups.
2016-12-21 23:48:13 -05:00
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
5728e42634
Thread: remove the thread from the thread list when exiting
2016-12-17 19:23:52 +02:00
4c9b80cee3
Kernel: remove object's waiting thread if it is dead
2016-12-16 12:33:18 +02:00
cda7210fad
Merge pull request #2260 from Subv/scheduling
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Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
016307ae65
Fixed the codestyle to match our clang-format rules.
2016-12-14 12:45:36 -05:00
5b1edc6ae7
Fixed the codestyle to match our clang-format rules.
2016-12-14 12:35:01 -05:00
406907d570
Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout.
2016-12-10 13:29:31 -05:00
ebbb55ec8f
Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass.
2016-12-09 12:52:12 -05:00
17b29d8865
WaitSynch: Removed unused variables and reduced SharedPtr copies.
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Define a variable with the value of the sync timeout error code.
Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09 12:23:09 -05:00
386112da32
Added a framework for partially handling Session disconnections.
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Further implementation will happen in a future commit.
Fixes a regression.
2016-12-08 15:01:10 -05:00
f9bcf89510
Use std::move where appropriate.
2016-12-08 11:06:19 -05:00
7cde5b83bc
Use boost remove_erase_if instead of the erase-remove idiom
2016-12-06 19:31:53 -05:00
1f286b72a1
Improved the algorithm for GetHighestPriorityReadyThread.
2016-12-06 19:15:32 -05:00
c93c5a72bb
Return an error code when connecting to a saturated port.
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The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
00f0c77570
Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
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HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
29d809b6e1
Kernel: Remove the Redirection handle type.
2016-12-05 11:13:22 -05:00
dd8887c8cf
KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
2016-12-05 11:02:08 -05:00
bdad00c73f
Threading: Added some utility functions and const correctness.
2016-12-04 09:58:36 -05:00
8634b8cb83
Threading: Reworked the way our scheduler works.
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Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.
The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.
This new implementation is based off reverse-engineering of the real kernel.
See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
2ce61344d6
Declare empty ServerSession and ClientSession constructors as default.
2016-12-02 22:58:02 -05:00
2eceee3a4c
Fixed the rebase mistakes.
2016-11-30 23:28:31 -05:00
009b15b3aa
A bit of a redesign.
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Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
c5e7e0fa26
IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
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Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-11-30 23:04:00 -05:00
c19afd2118
Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.
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Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-11-30 23:03:59 -05:00
0a33d915f8
fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-11-30 23:02:06 -05:00
073653e858
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
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All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions.
Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed.
HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30 23:02:05 -05:00
3174bfd50c
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
4ab8692475
Kernel/Events: Log an error when trying to create Pulse events and timers.
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Related to #1904
2016-11-19 14:00:08 -05:00
13d46f6820
Fix typos
2016-10-20 12:26:59 -02:00
85a83158fb
move ResetType to kernel.h
2016-09-22 13:52:52 +08:00
f69a543110
implement wait tree widget
2016-09-22 13:52:52 +08:00
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
05e120a4cc
arm: ResetContext shouldn't be part of ARM_Interface.
2016-09-15 17:49:30 -04:00
a94fb932ff
fix #1942 and adds a few IPC functions for descriptors
2016-08-02 16:45:15 +02:00
de79b6fc48
Merge pull request #1869 from wwylele/dont-be-lazy
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Switch context to the same thread if necessary
2016-06-28 21:03:52 -07:00
87c07643ff
Merge pull request #1867 from mailwl/srv-update
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srv: Update according 3dbrew
2016-06-28 18:53:10 -04:00
8f86cc4df9
Merge pull request #1877 from wwylele/wait-fix-timeout
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Thread: update timeout when reruning WaitSynch
2016-06-18 01:08:22 -04:00
7b445ddff0
Kernel/SVC: Implemented svcCreatePort.
2016-06-11 08:37:37 -05:00
3d9fbffbab
Kernel: Added ClientPort and ServerPort classes.
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This is part of an ongoing effort to implement support for multiple processes.
2016-06-05 09:35:31 -05:00