Commit Graph

37 Commits

Author SHA1 Message Date
d0c60605ab shader_recompiler: use default value for clip distances array 2023-12-26 19:32:47 -05:00
6697b665ca shader_recompiler: respect clip distance limits in indexed store 2023-12-26 19:10:25 -05:00
9e9aed41be shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
fcfa8b680b shader_recompiler: use minimal clip distance array 2023-12-18 22:25:14 -05:00
94244437de shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
75c5be55af shader_recompiler: Align SSBO offsets in GlobalMemory functions 2023-10-31 20:14:18 -04:00
1e24d02434 emit_spirv: fix incorrect use of descriptor index in image atomics 2023-09-22 00:39:09 -04:00
eb4ddb2868 shader_recompiler: skip sampler for buffer textures (#11435) 2023-09-14 15:23:50 +02:00
ba4b65e4bc shader_recompiler: always declare image format for image buffers 2023-09-02 17:25:00 -04:00
5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
158a1896ec Implement scaled vertex buffer format emulation
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
b566c98258 Define SampleMask as an array 2023-04-30 18:37:37 +01:00
a63e17566a spirv: Fix TXQ with MSAA textures 2023-01-29 13:47:30 -05:00
76a4356e55 spirv: fix multisampled image fetch 2023-01-23 12:03:19 -05:00
58fec43768 Run clang-format 2023-01-05 22:18:10 +00:00
3f0985c7b0 shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
bbfad79c89 Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05 22:13:07 +00:00
a0c697124c Video_core: Address feedback 2023-01-04 14:39:42 -05:00
aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
77b0d01639 spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvocationId 2022-12-13 18:25:53 -05:00
0d033e6b45 spirv_emit_context: add missing flat decoration 2022-11-18 22:05:28 -05:00
9c67334031 Merge pull request #9253 from vonchenplus/attr_layer
shader: Implement miss attribute layer
2022-11-18 22:04:18 -05:00
60e0d4a177 shader: Implement miss attribute layer 2022-11-17 22:45:14 +08:00
a4472b5526 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
9a95c7fa14 video_core: Generate mipmap texture by drawing 2022-09-20 11:55:43 +08:00
b2a6dde438 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
f580946b0d Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. 2022-07-29 06:12:39 +01:00
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
a45baa0e78 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 2022-04-01 11:17:54 -04:00
dd862dff66 Include <bit> header when std::count{r,l}_zero is used
Needed for compilation with older libc++ releases
2022-03-22 21:11:24 +00:00
574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
3009d0bd7d Address review comments 2022-03-17 14:48:18 -04:00
e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 2022-03-17 13:30:21 -04:00
a943600019 shader_recompiler: fix potential OOB access
Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
2022-01-17 21:50:51 +03:00
6ebc972c2b Remove spirv handle legacy related code 2021-12-18 14:08:50 +08:00
f32b2bcd20 shader_recompiler: Adjust emit_context includes 2021-12-05 18:11:19 -05:00
5286a7bc4c shader_recompiler: Rename backend emit_context files 2021-12-05 16:33:44 -05:00