d4571b123d
buffer_cache: cap vertex buffer sizes
2022-04-14 10:46:48 -04:00
9edbbf2af4
Garbage Collection: Final tuning.
2022-03-25 01:51:52 +01:00
5e982a7812
Buffer Cache: Tune to the levels of the new GC.
2022-03-25 01:51:51 +01:00
dea5de91d2
buffer_cache: reset cached write bits after flushing invalidations
2022-03-23 20:59:01 -04:00
82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
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general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ff2e891022
Merge pull request #7812 from FernandoS27/made-straight-from-the-nut
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BufferCache: Find direction of the stream buffer increase.
2022-03-20 15:23:53 -07:00
3b0d233cbd
BufferCache: Find direction of the stream buffer increase.
2022-03-20 21:37:23 +01:00
1bc7d61b57
video_core: Reduce unused includes
2022-03-19 15:01:31 -04:00
8a6e6465a7
Rasterizer: Refactor inlineToMemory.
2022-02-01 01:47:28 +01:00
4258d515e6
Rasterizer: Implement Inline2Memory Acceleration.
2022-01-29 22:53:27 +01:00
f300a1d54b
buffer_cache: Reduce stream buffer allocations when expanding from the left
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The existing stream buffer optimization accounts for size increases at the end of the allocated buffer.
This adds the same optimization, increasing the size from the beginning of the buffer as well to reduce buffer allocations when expanding the same buffer from the left.
2022-01-27 15:31:43 -05:00
c5dbd93adb
VulkanBufferCache: Avoid adding barriers between multiple copies.
2021-11-16 22:11:32 +01:00
1ea8073783
buffer_cache: Minor fixes
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Loop through the tmp_intervals by reference, rather than by copy, and fix gl clear buffer size calculation.
2021-09-19 20:35:07 -04:00
fe0acec539
Garbage Collection: Make it more agressive on high priority mode.
2021-08-29 18:57:17 +02:00
ff48f06fb9
Garbage Collection: Adress Feedback.
2021-08-29 18:19:53 +02:00
ba82bb359b
Garbage Collection: enable as default, eliminate option.
2021-08-28 17:55:37 +02:00
d540d284b5
VideoCore: Rework Garbage Collection.
2021-08-28 17:54:12 +02:00
ec56a17acd
buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
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Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
2021-07-27 06:24:44 -04:00
98b26b6e12
Merge pull request #6585 from ameerj/hades
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Shader Decompiler Rewrite
2021-07-25 11:39:04 -07:00
df9b7e18f5
buffer_cache: Fix debugging leftover
2021-07-22 21:51:38 -04:00
838d7e4ca5
buffer_cache: Fix size reductions not having in mind bind sizes
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A buffer binding can change between shaders without changing the
shaders. This lead to outdated bindings on OpenGL.
2021-07-22 21:51:38 -04:00
94e751f415
buffer_cache: Invalidate fast buffers on compute
2021-07-22 21:51:35 -04:00
60a96c49e5
buffer_cache: Fix copy based uniform bindings tracking
2021-07-22 21:51:35 -04:00
4a2361a1e2
buffer_cache: Reduce uniform buffer size from shader usage
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Increases performance significantly on certain titles.
2021-07-22 21:51:34 -04:00
a7e9756671
buffer_cache: Mark uniform buffers as dirty if any enable bit changes
2021-07-22 21:51:34 -04:00
d621e96d0d
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
416e1b7441
spirv: Implement image buffers
2021-07-22 21:51:27 -04:00
e9a91bc5cc
shader: Interact texture buffers with buffer cache
2021-07-22 21:51:26 -04:00
6e2ca7fbee
buffer_cache: Simplify clear logic
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Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00
1ae4b684ff
Buffer cache: Fixes, Clang and Feedback.
2021-07-15 02:02:08 +02:00
a0eb3f8a3e
Buffer Cache: Fixes to DMA Copy.
2021-07-14 18:25:33 +02:00
8039be8b19
BufferCache: fix clearing on forced download.
2021-07-14 16:44:15 +02:00
b780d5b5c5
DMAEngine: Accelerate BufferClear
2021-07-13 03:49:47 +02:00
bc19d28963
accelerateDMA: Fixes and feedback.
2021-07-12 10:33:35 +02:00
be1a3f7a0f
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
977904dd84
Buffer Cache: Address Feedback.
2021-07-10 21:34:55 +02:00
5e78ad4378
Buffer Cache: Fix GCC copmpile error
2021-07-09 22:20:36 +02:00
2c8f4ed27f
BufferCache: Additional download fixes.
2021-07-09 22:20:36 +02:00
f75544a943
Buffer Cache: Revert unnecessary range reduction.
2021-07-09 22:20:36 +02:00
cf38faee9b
Fence Manager: Force ordering on WFI.
2021-07-09 22:20:36 +02:00
73638ca593
Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
2021-07-09 22:20:36 +02:00
63915bf2de
Fence Manager: Add fences on Reference Count.
2021-07-09 22:20:36 +02:00
35327dbde3
Videocore: Address Feedback & CLANG Format.
2021-07-09 22:20:36 +02:00
0e4d4b4beb
Buffer Cache: Fix High Downloads and don't predownload on Extreme.
2021-07-09 22:20:36 +02:00
9476309d53
buffer_cache: Only flush downloaded size
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Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.
This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
b4894faeae
buffer_cache/texture_cache: Make GC functions private
2021-06-26 02:17:36 -03:00
e79d02bf38
buffer_cache: Silence implicit cast warning
2021-06-26 02:17:36 -03:00
4569f39c7c
common: Replace common_sizes into user-literals
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Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
2021-06-24 09:27:40 -07:00
ca6f47c686
Reaper: Change memory restrictions on TC depending on host memory on VK.
2021-06-17 00:29:48 +02:00
0dd98842bf
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00