Commit Graph

11250 Commits

Author SHA1 Message Date
f911d1f685 Merge pull request #2307 from lioncash/regnames
service/fatal: Name FatalInfo structure members
2019-03-30 19:57:21 -04:00
824b8e4086 kernel/scheduler: Remove unused parameter to AddThread()
This was made unused in b404fcdf14, but
the parameter itself wasn't removed.
2019-03-30 05:29:33 -04:00
cb805f45ae kernel/scheduler: Use deduction guides on mutex locks
Since C++17, we no longer need to explicitly specify the type of the
mutex within the lock_guard. The type system can now deduce these with
deduction guides.
2019-03-30 05:28:43 -04:00
4b33a346ed service/fatal: Mark local variables as const where applicable 2019-03-30 03:06:23 -04:00
11505d3d9f service/fatal: Remove unnecessary semicolon
Resolves a -Wextra-semi warning.
2019-03-30 03:04:16 -04:00
cc737e5832 service/fatal: Name FatalInfo structure members
Based off RE, most of these structure members are register values, which
makes, sense given this service is used to convey fatal errors.

One member indicates the program entry point address, one is a set of
bit flags used to determine which registers to print, and one member
indicates the architecture type.

The only member that still isn't determined is the final member within
the data structure.
2019-03-30 03:01:20 -04:00
e8abe4b77c gl_shader_decompiler: Add AOFFI backing implementation 2019-03-30 02:55:18 -03:00
cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 2019-03-30 02:53:29 -03:00
cf4ecc1945 shader_ir: Implement immediate register tracking 2019-03-30 02:53:16 -03:00
108be41316 kernel/shared_memory: Remove unused core/memory.h include
Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping
The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.

This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
394095438a common/thread: Remove unused functions
Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
eadc834bb3 gitmodules: Replace taps with spaces 2019-03-29 18:22:08 +01:00
b4857e326f common/zstd_compression: simplify decompression interface 2019-03-29 18:22:08 +01:00
aa92da205e gl_shader_disk_cache: Fixup clang format 2019-03-29 18:22:08 +01:00
35ebbbc167 gl_shader_disk_cache: Use Zstandard for compression 2019-03-29 18:22:08 +01:00
72477731ed common/zstd_compression: Add Zstandard wrapper 2019-03-29 18:22:08 +01:00
ca82589350 common: Link libzstd_static 2019-03-29 18:22:07 +01:00
d85c1141b9 externals: Add libzstd_static to externals CMakeLists.txt 2019-03-29 18:22:07 +01:00
93de7a7b40 externals: Add Zstandard v1.3.8 2019-03-29 18:22:07 +01:00
a05f94dcc8 Addressed feedback 2019-03-29 18:22:07 +01:00
cec7da37b9 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 18:20:48 +01:00
4fad477aeb gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
c791192d64 Addressed feedback 2019-03-29 18:12:42 +01:00
6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
74cee1b65d gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
798d76f4c7 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
ff7e6a42c1 core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
746dab407e vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
3a846aa80f kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
2289e895aa kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
f770c17d01 Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
b404fcdf14 Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
5d4ab5ec2f kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
427f1e3e3d kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
2aca7b9e1e kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
16dc3a1dd5 Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
76f024865d Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
a09d8cc8a2 Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
2019-03-28 17:54:20 -04:00
c1ba3e3d4a gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
1650593927 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
7d88fc83bf gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
552d5071fa patch_manager: Dump NSO name with build ID 2019-03-27 20:09:01 -04:00
db42bcb306 Fixes and corrections on formatting. 2019-03-27 14:49:43 -04:00
f35e09fe0d Fixes to multilevelqueue's iterator. 2019-03-27 14:34:33 -04:00
dde0814837 Use MultiLevelQueue instead of old ThreadQueueList 2019-03-27 14:34:32 -04:00
9dbba9240b Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
3bc815a5dc Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
522957f9f3 Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
d68716efdc gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00