Commit Graph

10570 Commits

Author SHA1 Message Date
d6f76307fe glsl_decompiler: Remove HNegate inlining 2019-01-15 17:54:52 -03:00
027f443e69 shader_decode: Implement POPC 2019-01-15 17:54:52 -03:00
55e6786254 shader_decode: Implement TLDS (untested) 2019-01-15 17:54:52 -03:00
ec98e4d842 shader_decode: Update TLD4 reflecting #1862 changes 2019-01-15 17:54:52 -03:00
03e088a4f4 shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling 2019-01-15 17:54:52 -03:00
2d9136cec6 shader_decode: Fixup FSET 2019-01-15 17:54:52 -03:00
af5c6e4ccb shader_decode: Implement IADD32I 2019-01-15 17:54:52 -03:00
4316eaf75c shader_decode: Fixup clang-format 2019-01-15 17:54:52 -03:00
fc46ecddb3 video_core: Return safe values after an assert hits 2019-01-15 17:54:52 -03:00
148a6418ed shader_decode: Implement FFMA 2019-01-15 17:54:52 -03:00
21aff36459 video_core: Address feedback 2019-01-15 17:54:52 -03:00
59b34b1d76 shader_ir: Fixup file inclusions and clang-format 2019-01-15 17:54:52 -03:00
57a900cc45 shader_ir: Move comment node string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-01-15 17:54:52 -03:00
d4fae3a699 shader_ir: Address feedback to avoid UB in bit casting 2019-01-15 17:54:52 -03:00
946c86f0bb shader_decode: Fixup clang-format 2019-01-15 17:54:52 -03:00
c9cf899d18 shader_decode: Implement LEA 2019-01-15 17:54:52 -03:00
4fd06efeb9 shader_decode: Implement IADD3 2019-01-15 17:54:52 -03:00
a40fd07516 shader_decode: Implement LOP3 2019-01-15 17:54:52 -03:00
b184ca9089 shader_decode: Implement ST_L 2019-01-15 17:54:52 -03:00
8d42feb09b shader_decode: Implement LD_L 2019-01-15 17:54:52 -03:00
21f9e9da09 shader_decode: Implement HSETP2 2019-01-15 17:54:52 -03:00
68c99d2597 shader_decode: Implement HADD2 and HMUL2 2019-01-15 17:54:52 -03:00
cf4a08d950 shader_decode: Implement HADD2_IMM and HMUL2_IMM 2019-01-15 17:54:52 -03:00
376a837511 shader_decode: Implement MOV_SYS 2019-01-15 17:54:52 -03:00
518a2bd206 shader_decode: Implement IMNMX 2019-01-15 17:54:52 -03:00
07944a2345 shader_decode: Implement F2F_C 2019-01-15 17:54:52 -03:00
e8235c0215 shader_decode: Implement I2I 2019-01-15 17:54:52 -03:00
6ca31f544a shader_decode: Implement BRA internal flag 2019-01-15 17:54:52 -03:00
210620ff31 shader_decode: Implement ISCADD 2019-01-15 17:54:52 -03:00
b0e7920838 shader_decode: Implement XMAD 2019-01-15 17:54:51 -03:00
becfdb8638 shader_decode: Implement PBK and BRK 2019-01-15 17:54:51 -03:00
8f37531f8e shader_decode: Implement LOP 2019-01-15 17:54:51 -03:00
8486e7f8c8 shader_decode: Implement SEL 2019-01-15 17:54:51 -03:00
ccb71bece9 shader_decode: Implement IADD 2019-01-15 17:54:51 -03:00
faadae5814 shader_decode: Implement ISETP 2019-01-15 17:54:51 -03:00
80183de884 shader_decode: Implement BFI 2019-01-15 17:54:51 -03:00
078ba28e13 shader_decode: Implement ISET 2019-01-15 17:54:51 -03:00
acdbbb8885 shader_decode: Implement LD_C 2019-01-15 17:54:51 -03:00
d79c462af0 shader_decode: Implement SHL 2019-01-15 17:54:51 -03:00
a2819c204f shader_decode: Implement SHR 2019-01-15 17:54:51 -03:00
39f1c6246a shader_decode: Implement LOP32I 2019-01-15 17:54:51 -03:00
501284a81a shader_decode: Implement BFE 2019-01-15 17:54:51 -03:00
e444a6553f shader_decode: Implement FSET 2019-01-15 17:54:51 -03:00
3052eae25e shader_decode: Implement F2I 2019-01-15 17:54:51 -03:00
8abe5ba2c8 shader_decode: Implement I2F 2019-01-15 17:54:51 -03:00
c849b5b320 shader_decode: Implement F2F 2019-01-15 17:54:50 -03:00
9118deb990 shader_decode: Stub DEPBAR 2019-01-15 17:54:50 -03:00
97f33f00cf shader_decode: Implement SSY and SYNC 2019-01-15 17:54:50 -03:00
abdbafbc20 shader_decode: Implement PSETP 2019-01-15 17:54:50 -03:00
802c23b8a8 shader_decode: Implement TMML 2019-01-15 17:54:50 -03:00