e2037821b6
Merge pull request #646 from bunnei/fix-hid-smo
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hid: Fix timestamps and controller type.
2018-07-11 06:30:56 -07:00
12a6996262
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
379a935016
Merge pull request #644 from ogniK5377/getconfig-err
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NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
04524e76c2
Merge pull request #633 from FearlessTobi/port-defines
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Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
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savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
0944bfe3cb
NvOsGetConfigU32 production impl
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Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
aec90ca506
Merge pull request #636 from FearlessTobi/add-gitignore
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Port #3513 (partly) from Citra: .gitignore: Add CMakeLists.txt.user to Project/editor files
2018-07-09 17:09:57 -07:00
ef2c955db5
Merge pull request #635 from FearlessTobi/port-crashfix
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Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
dacc89b38b
Merge pull request #634 from FearlessTobi/port-viewport-fix
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Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
51a3e93f8e
Merge pull request #640 from bunnei/flip-tris-viewport
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gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
0d51cfe2f5
Merge pull request #641 from bunnei/nvhost-ctrl-fix
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nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-09 14:32:22 -07:00
eb6cbfdbd8
savedata_factory: Always create a save directory for games.
2018-07-08 17:05:13 -04:00
1b3dd30ba8
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-08 17:01:46 -04:00
854f474f52
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
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- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
639346bcfb
Merge pull request #625 from Subv/imnmx
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GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
d990f2355b
Merge pull request #627 from Subv/bc7u
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GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
f89b47fdf7
Merge pull request #639 from bunnei/revert-vfs
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Revert "Virtual Filesystem (#597 )"
2018-07-07 19:30:58 -07:00
913896cbd9
Revert "Virtual Filesystem ( #597 )"
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This reverts commit 77c684c114
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2018-07-07 20:24:51 -07:00
3417f46dd5
Merge pull request #632 from FearlessTobi/add-discord-link
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Port #3466 from Citra: Add link to Discord
2018-07-07 07:56:26 -07:00
4633dd9505
GPU: Implemented the BC7U texture format.
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Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
f2c2383c8b
Port #3513 (partly) from Citra
2018-07-07 14:23:11 +02:00
476e0fae4c
Port #3474 from Citra
2018-07-07 14:17:44 +02:00
b8384c0c91
Port #3505 from CItra
2018-07-07 14:11:49 +02:00
9df698fa9c
Port #3466 from Citra
2018-07-07 14:00:20 +02:00
70a6691e3b
Port #3579 from Citra
2018-07-07 13:59:18 +02:00
e197476344
Merge pull request #631 from lioncash/dynarmic
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externals: Update dynarmic to f7d11baa1
2018-07-06 19:35:02 -07:00
650c89bbbc
externals: Update dynarmic to f7d11baa1
2018-07-06 20:54:04 -04:00
bebe09a1aa
Merge pull request #630 from FearlessTobi/remove-citra-references
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Remove some references to Citra
2018-07-06 11:13:50 -04:00
77c684c114
Virtual Filesystem ( #597 )
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* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
c9aadff9a9
Remove some references to Citra
2018-07-06 15:47:06 +02:00
51bd76a5fd
Merge pull request #629 from Subv/depth_test
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GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
9f6a5660e8
GPU: Allow using the old NV04 values for the depth test function.
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These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp
This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
762bf6a522
Merge pull request #626 from Subv/shader_sync
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GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
637f9d780a
Merge pull request #624 from Subv/f2f_round
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GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
956b5db52e
Merge pull request #623 from Subv/vertex_types
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GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
8b815877a6
Merge pull request #622 from Subv/unused_tex
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GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
1b0a74e23f
Merge pull request #621 from Subv/psetp_
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GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
9a3c0b161e
Merge pull request #620 from Subv/depth_z32f
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GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
b0c92b80b1
GPU: Implemented the IMNMX shader instruction.
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It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
d800a02b4b
GPU: Implemented the F2F 'round' rounding mode.
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It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
77cfe4f027
GPU: Stub the shader SYNC and DEPBAR instructions.
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It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
ce39ae3e57
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
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Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
4bda9693be
GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders.
2018-07-04 15:20:12 -05:00
c42b818cf9
GPU: Corrected the decoding for the TEX shader instruction.
2018-07-04 15:19:20 -05:00
53a55bd751
GPU: Implemented the PSETP shader instruction.
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It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
2355460d7c
Merge pull request #619 from Subv/flip_cull
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GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
2018-07-04 12:13:38 -04:00
016e357c75
GPU: Implemented the 32 bit float depth buffer format.
2018-07-04 10:42:33 -05:00
c1bebdef5e
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
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OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.
This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
81a44d38ee
Merge pull request #618 from Subv/clear_used_buffers
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GPU: Only configure the used framebuffers during clear.
2018-07-04 00:12:46 -04:00
5a9df3c675
GPU: Only configure the used framebuffers during clear.
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Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00