be94ee88d2
shader: Make typed IR
2021-07-22 21:51:21 -04:00
dc04a50ac2
shader: Remove illegal character in SSA pass
2021-07-22 21:51:21 -04:00
e81739493a
shader: Constant propagation and global memory to storage buffer
2021-07-22 21:51:21 -04:00
d24a16045f
shader: Initial instruction support
2021-07-22 21:51:21 -04:00
6c4cc0cd06
shader: SSA and dominance
2021-07-22 21:51:21 -04:00
2d48a7b4d0
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00
75059c46d6
thread_worker: Fix compile time error
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state is unused in the branch where with_state is false
2021-07-22 21:51:21 -04:00
db46f8a70c
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
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vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22 12:51:13 -04:00
233bf018d6
Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
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yuzu_cmd: Make use of fullscreen_mode setting
2021-07-22 00:55:01 -04:00
dff438e219
Merge pull request #6654 from german77/custom_threshold
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input_common: Make button threshold customizable
2021-07-21 20:31:33 -04:00
9befe7047b
yuzu_cmd: Make use of fullscreen_mode setting
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Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
c104e9c698
ci: Increase mainline build timeout.
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- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
583a10fded
yuzu-cmd: Fullscreen Improvements ( #6656 )
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* emu_window_sdl2_vk: Use the generated SDL config
On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.
This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.
* emu_window_sdl2_vk: Specify the window manager if it should be supported
The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.
* sdl_impl, emu_window: Remove clang ignore
Fixed upstream by
libsdl-org/SDL@25fc40b0bd
* Enable fullscreen support for Vulkan on yuzu-cmd
Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.
* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd
Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.
Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com >
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl >
2021-07-21 11:56:42 -07:00
2e93df7e48
Merge pull request #6660 from Morph1984/controller_applet_rev8
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applet_controller: Add preliminary support for version 8
2021-07-21 00:01:46 -04:00
346bfb6c47
hle: service: kernel_helpers: Remove unnecessary pragma once.
2021-07-20 18:54:56 -07:00
f3db3dcc8d
hle: kernel: svc: Remove part of ExitProcess.
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- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
185b19fd5b
hle: service: nvdrv: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
6c6e730e9a
hle: service: hid: npad: Remove unused kernel reference.
2021-07-20 18:54:56 -07:00
52caa52cc2
hle: kernel: Track and release server sessions, and protect methods with locks.
2021-07-20 18:54:56 -07:00
8d755147d8
hle: kernel: KProcess: Change process termination assert to a warning.
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- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
854c7a3c28
hle: kernel: Ensure current running process is closed.
2021-07-20 18:54:56 -07:00
ecf3653444
hle: kernel: Ensure global handle table is finalized before closing.
2021-07-20 18:54:56 -07:00
24540e0ad9
kernel: svc: ConnectToNamedPort: Close extra reference to port.
2021-07-20 18:54:56 -07:00
7bd020e030
hle: service: sm: Refactor to better manage ports.
2021-07-20 18:54:55 -07:00
b119363fc2
hle: kernel: k_process: Close the handle table on shutdown.
2021-07-20 18:54:55 -07:00
6020723e77
hle: kernel: k_process: Close main thread reference after it is inserted into handle table.
2021-07-20 18:54:55 -07:00
fe402d3506
hle: kernel: Ensure global handle table is initialized.
2021-07-20 18:54:55 -07:00
015058fadf
hle: service: Add a helper module for managing kernel objects.
2021-07-20 18:54:55 -07:00
929994132a
hle: kernel: Provide methods for tracking dangling kernel objects.
2021-07-20 18:54:55 -07:00
29fb110049
Merge pull request #6649 from german77/toggle_sdl
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input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
a0c4557557
gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA
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Avoids reading out of bounds from the stack.
2021-07-20 18:51:45 -03:00
6e2ca7fbee
buffer_cache: Simplify clear logic
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Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00
c53b688411
Merge pull request #6629 from FernandoS27/accel-dma-2
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DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
263a201dae
Merge pull request #6658 from Morph1984/render-window-fix
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bootmanager: Create a dummy render widget
2021-07-20 15:55:48 -04:00
f460bf937e
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
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gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
8616c0f8f3
Merge pull request #6684 from ogniK5377/uuid-cpp20-new
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uuid: Directly compare UUID instead of checking per element
2021-07-20 13:44:48 -04:00
ad189488b3
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
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Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
2e2d6cf5e5
gl_texture_cache: Workaround slow PBO downloads on radeonsi
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There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.
Add this bit for all vendors.
2021-07-20 14:02:11 -03:00
75e9d3b992
uuid: Directly compare UUID instead of checking per element
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We can now update this for C++20
2021-07-21 02:36:57 +10:00
9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices ( #6627 )
2021-07-20 05:05:28 -03:00
6573ff64b4
input/sdl_impl: fix rumble support on DualSense. ( #6683 )
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- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
9b7e57f3f4
applet_controller: Add preliminary support for version 8
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Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
747a33a41e
bootmanager: Create a dummy render widget
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This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20 01:40:18 -04:00
07073734ed
file_sys: Support load game collection ( #6582 )
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Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
16f983d33a
Merge pull request #6580 from ReinUsesLisp/xfb-radv
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vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
ffc78ce9c1
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
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yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
f85bbf3a8f
Merge pull request #6651 from lat9nq/update-settings
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yuzu-cmd: Update settings
2021-07-19 12:46:40 -04:00
b405a81a9c
Merge pull request #6679 from yzct12345/fix-lets-go
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Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
053860d9cb
Merge pull request #6670 from ReinUsesLisp/prepare-rt
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texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
41f4edd256
Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
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texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00