Commit Graph

210 Commits

Author SHA1 Message Date
f080e3ccfa CFGU: Indentation 2014-12-21 17:54:14 -05:00
6f304d3b00 CFG: Some indentation 2014-12-21 17:41:35 -05:00
b3cee19289 CFG: Changed the CreateConfigInfoBlk search loop 2014-12-21 17:26:51 -05:00
3e94b9054c CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp 2014-12-21 16:45:13 -05:00
6115f013a9 CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
9e45240e23 CFGU: Some changes 2014-12-21 16:39:29 -05:00
cdd78fa01d CFGU: Addressed some issues. 2014-12-21 16:39:26 -05:00
718a120754 CFGU: Addressed some comments. 2014-12-21 16:39:23 -05:00
a1b9b80a55 Style: Addressed some comments 2014-12-21 16:39:20 -05:00
a7cc7972de CFG_U: Use Common::make_unique instead of the std version 2014-12-21 16:39:17 -05:00
9029efd873 CFG:U: Implemented some more blocks 2014-12-21 16:39:14 -05:00
8b0ee93526 CFG: Implemented block 0x00070001 in the config savefile 2014-12-21 16:39:11 -05:00
b3d1c8ba6a CFGU: Use an absolute offset in the config savefile blocks 2014-12-21 16:39:08 -05:00
95ca6ae1e1 CFG: Load the Config savedata file if it already exists. 2014-12-21 16:39:05 -05:00
b49bdb6ba7 CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
4cd21b43c1 CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
462740278d CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
fa3d72ab3e CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.

Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
0625dd09ea Added CreateFile to the FS_USER service
Tested with hwtests.
2014-12-21 02:21:49 -03:00
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
f1309e6bf0 Merge pull request #306 from Subv/even_more_savedata
SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
fc73bef692 FS_U: Added the command to the docs of SaveData functions 2014-12-19 22:45:39 -05:00
017e6a488e Merge pull request #302 from purpasmart96/flushshutup
GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
082bf803ab Comment out empty arrays causing compile errors in MSVC 2014-12-16 01:37:13 -02:00
cd2a31eaf4 Merge pull request #283 from yuriks/archive-refactor
Archive refactor
2014-12-15 22:15:08 -05:00
666f6deb47 Work around libstdc++'s lack of support for std::hash on enums 2014-12-16 01:09:21 -02:00
83e6e4ffec FS.Archive: Clean up treatment of archives and their handles
- Refactor FS::Archive internals to make Archive creation and lifetime
  management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
0931a42af0 Service.FS: Rename FileSys::File to FileBackend 2014-12-16 01:08:43 -02:00
d51afab0bc Service.FS: Rename FileSys::Directory to DirectoryBackend 2014-12-16 01:08:43 -02:00
82fe821e87 Service.FS: Rename FileSys::Archive to ArchiveBackend 2014-12-16 01:08:42 -02:00
f6153679b0 Service.FS: Do archive registration using IdCode instead of name 2014-12-16 01:08:42 -02:00
ca67bb7945 HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
c72ccfa6db HLE: Move kernel/archive.* to service/fs/ 2014-12-16 01:08:14 -02:00
5df176425b Merge pull request #282 from archshift/services
Added stubs for ldr:ro, cecd:u, nim:aoc, and am:app services
2014-12-15 19:28:13 -05:00
89eef9eb6d Added stub for nim:aoc service... 2014-12-15 15:32:42 -08:00
1356a6b313 Added stub for cecd:u service...
I couldn't find any information about this service...
2014-12-15 15:32:42 -08:00
6117fad036 Added stub for ldr:ro service... 2014-12-15 15:32:42 -08:00
6b51683bb1 Added am:app service stub.
Apparently nothing at all is known about this service...
2014-12-15 15:32:41 -08:00
e321decf98 Remove SyncRequest from K::Object and create a new K::Session type
This is a first step at fixing the conceptual insanity that is our
handling of service and IPC calls. For now, interfaces still directly
derived from Session because we don't have the infrastructure to do it
properly. (That is, Processes and scheduling them.)
2014-12-15 18:26:17 -02:00
0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
a6791e4fc7 Merge pull request #267 from bunnei/apt-shared-font
APT shared font loading
2014-12-12 22:12:12 -05:00
6fe61d3deb APT_U: Added GetSharedFont service function. 2014-12-12 22:06:10 -05:00
988998cca5 DSP: Added stub for ReadPipeIfPossible. 2014-12-12 00:53:51 -05:00