f16bb1dfcf
vi: Eliminate direct usage of BufferDescriptorB.
2018-02-13 23:54:12 -05:00
8f84665775
vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.
2018-02-13 23:54:11 -05:00
4f8ee5e456
vi: Fix TransactParcelAuto to support both buffer formats.
2018-02-13 23:26:01 -05:00
91e19deb39
vi: Add FENCE_HACK, which is useful for booting BOTW.
2018-02-12 21:24:40 -05:00
a9e4e8294a
vi: Stub TransactParcel CancelBuffer.
2018-02-12 21:24:39 -05:00
4f969e2271
TransactParcel: Move WriteBlock to narrowest scope.
2018-02-12 21:24:38 -05:00
6fce1414c3
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
2018-02-11 21:00:41 -05:00
068744db1b
vi: Fix OpenLayer and CreateStrayLayer.
2018-02-11 17:28:07 -05:00
c83a1b2320
vi: Implement TransactParcelAuto.
2018-02-09 23:33:49 -05:00
63de56ee0f
IGBPQueueBufferRequestParcel: Don't enforce buffer length.
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- Another fix for libnx.
2018-02-09 23:33:49 -05:00
309276a317
IGBPRequestBufferResponseParcel: Fix response for libnx.
2018-02-09 23:33:43 -05:00
576f0cf027
IApplicationDisplayService::CloseDisplay: Fix response params size.
2018-02-08 23:20:23 -05:00
335096e19a
Service: stub some functions in am, audio, time, vi services
2018-02-07 15:11:17 +03:00
8a5833f7ad
logger: Add VI service logging category.
2018-02-04 22:26:44 -05:00
5ad9b3e19d
Merge pull request #154 from mailwl/vi_create_stray_array
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vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
524c12a5f8
Services/vi: add vi:s and vi:u services
2018-02-02 12:59:50 +03:00
58601abd1c
vi::CreateStrayLayer : add padding to request
2018-02-02 12:03:02 +03:00
1b1d399e5f
hle: Rename RequestBuilder to ResponseBuilder.
2018-01-24 22:24:10 -05:00
f9dae99006
service: Fix all incorrect IPC response headers.
2018-01-24 22:21:33 -05:00
42859461f3
Services: Vi shouldn't be responsible for creating nvflinger.
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It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
8d7686ff8e
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
2018-01-22 11:54:58 -05:00
749043c809
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
2018-01-21 11:13:47 -05:00
dd62f125c3
Fixes some cast warnings, partial port of citra #3064 ( #106 )
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* Fixes some cast warnings, partially fixes citra #3064
* Converted casts to uint32_t to u32
* Ran clang-format
2018-01-19 18:01:41 -05:00
8f13499bb8
Fix dispdrv typo
2018-01-18 23:21:26 -03:00
ed788742bf
Merge pull request #90 from lioncash/vi-override
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vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
3d19102c48
vi: Make constructors explicit where applicable
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Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
14069e6ec4
vi: Add missing override specifiers
2018-01-17 20:16:48 -05:00
b16c89bf65
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
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Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
30657f9ca1
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
2018-01-16 19:03:49 -05:00
f827b17dd4
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
2018-01-16 19:01:03 -05:00
af1ca87be1
vi: Add IManagerDisplayService::CloseDisplay function
2018-01-15 01:29:00 -05:00
ebd613c2cc
renderer: Render previous frame when no new one is available.
2018-01-14 23:54:56 -05:00
1247c53786
yuzu: Update license text to be consistent across project.
2018-01-13 16:22:39 -05:00
056f987bcd
core: Include <algorithm> where used.
2018-01-11 22:36:56 -05:00
1ca800ccee
NV: Move the nv device nodes to their own directory and namespace.
2018-01-10 23:28:40 -05:00
977ce4abbc
VI: Use a Pulse event instead of OneShot for the vblank events.
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This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-10 23:28:36 -05:00
34ae2ec644
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
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NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface.
We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-10 23:28:29 -05:00
e21fbd9ae5
NV: Determine what buffer to draw for each layer of each display.
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Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing.
Drawing actual pixels is still not implemented.
2018-01-10 23:28:25 -05:00
404149e475
NV: Signal all display's vsync event 60 times per second.
2018-01-10 23:28:22 -05:00
d205dee0a6
NV: Give each display its own vsync event.
2018-01-10 23:28:19 -05:00
927569bed8
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
2018-01-10 23:28:16 -05:00
25f29c2f4f
NV: Implemented (with stubs) the vi:m service and some of its subservices.
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The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-10 23:28:09 -05:00