8d0ba7ee49
common: common_sizes: Move Invalid to Size_* prefix and add missing values.
2021-03-21 14:45:03 -07:00
80688362cf
hle: kernel: k_memory_region: Refactor to simplify code.
2021-03-21 14:45:03 -07:00
edbc505e52
hle: kernel: board: k_system_control: Extend to include memory region sizes.
2021-03-21 14:45:03 -07:00
10265ad0e4
hle: kernel: board: Add secure_monitor module.
2021-03-21 14:45:03 -07:00
28be8aec9a
common: Move common sizes to their own header for code reuse.
2021-03-21 14:45:03 -07:00
01f04fee32
hle: kernel: k_address_space_info: Cleanup.
2021-03-21 14:45:02 -07:00
f2e1441567
hle: kernel: Add k_trace module.
2021-03-21 14:45:02 -07:00
5762517728
hle: kernel: KSystemControl: Update to reflect board-specific behavior.
2021-03-21 14:45:02 -07:00
a439867f2c
hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize.
2021-03-21 14:45:02 -07:00
43a29b5803
hle: kernel: KMemoryManager: Add aliases.
2021-03-21 14:45:02 -07:00
c17beefe3d
hle: kernel: Add architecture and board specific memory regions.
2021-03-21 14:45:02 -07:00
3fb64da452
hle: kernel: KMemoryRegion: Derive region values.
2021-03-21 14:45:02 -07:00
5872561077
hle: kernel: Migrate some code from Common::SpinLock to KSpinLock.
2021-03-21 14:45:02 -07:00
541b4353e4
hle: kernel: Add initial KMemoryRegionType module.
2021-03-21 14:45:02 -07:00
778e0f8ec1
hle: kernel: Move KMemoryRegion to its own module and update.
2021-03-21 14:45:02 -07:00
538f097f97
gl_device: Block async shaders on AMD and Intel
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Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 -04:00
afa4bcbb3b
Fix cancelation of choose directory dialog
2021-03-20 15:52:22 +01:00
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
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IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
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service: Refactor spl
2021-03-18 15:49:41 -07:00
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
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[testing] fiber: Double default stack size
2021-03-17 20:46:45 -07:00
ec514a4d1b
IApplicationDisplayService: Stub GetIndirectLayerImageMap
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Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
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system_version: Update to 11.0.1
2021-03-16 18:13:12 -07:00
ab102787fa
Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
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bsd: Avoid writing empty buffers
2021-03-16 11:59:05 -07:00
8441094ba3
bsd: Avoid writing empty buffers
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Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
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system_archive: Update NgWord archive version
2021-03-15 15:44:04 -07:00
df9899eed6
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
2021-03-15 10:51:46 -04:00
824e53149d
system_version: Update to 11.0.1
2021-03-14 08:47:36 -04:00
9761618a8d
system_archive: Update NgWord archive version
2021-03-14 08:33:48 -04:00
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
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time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
2f30c10584
astc_decoder: Reimplement Layers
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Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
c7553abe89
astc_decoder: Fix out of bounds memory access
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resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 -05:00
20eb368e14
renderer_vulkan: Accelerate ASTC decoding
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Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc >
2021-03-13 12:16:03 -05:00
f6566338eb
host_shaders: Modify shader cmake integration to allow for larger shaders
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using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
2985e5e94c
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
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ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.
This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
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time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
4735d18bb9
Merge pull request #6028 from bunnei/raster-cache
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video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00
a9d24b0df3
video_core: rasterizer_accelerated: Fix un/signed mismatch.
2021-03-12 21:52:49 -08:00
5dae45b958
Merge pull request #5327 from AniLeo/master
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qt: Set DISPLAY env var when not present
2021-03-12 12:10:28 -08:00
827dcad26e
Merge pull request #6040 from german77/toggleKeyboard
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Enable toggle buttons for keyboard and mouse
2021-03-11 11:00:44 -08:00
4439801c0f
Fix casing on DeallocateAesKeySlot
2021-03-11 02:46:22 -05:00
ad653550eb
Update SPL to fit N's service refactor (4.0.0+) which split into new services.
2021-03-11 02:36:48 -05:00
59173ff7a7
fiber: Double default stack size
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Stack overflow occurs with some guest applications
2021-03-10 20:37:56 +00:00
87cfe5b1da
time: Fix CalculateSpanBetween implementation
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CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.
Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 -05:00
2490ffbbce
time: Assign the current time point to the ClockSnapshot
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Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 -05:00
daf5c5060b
Merge pull request #5891 from ameerj/bgra-ogl
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renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-09 02:47:51 -03:00
d1a7b2eca7
Merge pull request #6021 from ReinUsesLisp/skip-cache-heuristic
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buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-08 17:48:55 -08:00
9c4c9f1e7d
Merge pull request #5990 from german77/mousePanningV2
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InputCommon: Mouse fixes
2021-03-08 14:50:58 -08:00
69ce5e41eb
Merge pull request #6041 from bunnei/fiber-leaks
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common: fiber: Use weak_ptr when yielding.
2021-03-08 13:51:37 -08:00
9d77ae39de
Merge pull request #6047 from lioncash/dynarmic
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external: Update dynarmic
2021-03-08 00:52:19 -05:00
de21c9e330
external: Update dynarmic
2021-03-08 00:44:54 -05:00