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28 lines
1.2 KiB
C++
28 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/idle.h"
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#include "core/hle/service/am/omm.h"
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#include "core/hle/service/am/service/all_system_applet_proxies_service.h"
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#include "core/hle/service/am/service/application_proxy_service.h"
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#include "core/hle/service/am/spsm.h"
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#include "core/hle/service/server_manager.h"
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namespace Service::AM {
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void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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server_manager->RegisterNamedService(
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"appletAE", std::make_shared<IAllSystemAppletProxiesService>(system, nvnflinger));
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server_manager->RegisterNamedService(
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"appletOE", std::make_shared<IApplicationProxyService>(system, nvnflinger));
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server_manager->RegisterNamedService("idle:sys", std::make_shared<IdleSys>(system));
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server_manager->RegisterNamedService("omm", std::make_shared<OMM>(system));
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server_manager->RegisterNamedService("spsm", std::make_shared<SPSM>(system));
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ServerManager::RunServer(std::move(server_manager));
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}
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} // namespace Service::AM
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