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c15332c44fa50dc44e2ebd1a682048f1e30dc136
yuzu-android/src/shader_recompiler/ir_opt
History
ReinUsesLisp c15332c44f shader: Add IsTextureScaled opcode
2021-11-16 22:11:28 +01:00
..
collect_shader_info_pass.cpp
shader: Add IsTextureScaled opcode
2021-11-16 22:11:28 +01:00
constant_propagation_pass.cpp
Merge pull request #6767 from ReinUsesLisp/fold-float-pack
2021-07-30 02:07:52 -04:00
dead_code_elimination_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
dual_vertex_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
global_memory_to_storage_buffer_pass.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
identity_removal_pass.cpp
glasm: Rework control flow introducing a syntax list
2021-07-22 21:51:31 -04:00
lower_fp16_to_fp32.cpp
shader: Move microinstruction header to the value header
2021-07-22 21:51:28 -04:00
lower_int64_to_int32.cpp
shader: Avoid usage of C++20 ranges to build in clang
2021-07-22 21:51:40 -04:00
passes.h
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
rescaling_pass.cpp
shader: Fix rescaling pass
2021-11-16 22:11:28 +01:00
ssa_rewrite_pass.cpp
ShaderCache: Fix Phi Nodes Type on OGL.
2021-11-01 22:26:17 +01:00
texture_pass.cpp
TexturePass: Fix clamping of images as this allowed negative indices.
2021-10-24 20:46:36 +02:00
verification_pass.cpp
glasm: Remove unintentionally committed fmt::prints
2021-07-22 21:51:33 -04:00
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