Logo
Explore Help
Register Sign In
INSANEMODE/yuzu-android
1
0
Fork 0
You've already forked yuzu-android
mirror of https://github.com/yuzu-emu/yuzu-android.git synced 2025-06-16 03:38:03 -05:00
Code Issues Packages Projects Releases Wiki Activity
Files
dd4a02d15cd0f617d2788e1e80c9ca3733256f2d
yuzu-android/src/video_core/texture_cache
History
David Marcec dd4a02d15c video_core: Remove redundant pixel format type
We already get the format type before converting shadow formats and during shadow formats.
2020-07-21 12:44:32 +10:00
..
copy_params.h
copy_params: use constexpr for constructor
2019-06-25 17:42:50 -04:00
format_lookup_table.cpp
format_lookup_table: Implement G24S8 format as S8Z24
2020-05-28 17:16:07 -03:00
format_lookup_table.h
format_lookup_table: Address feedback
2019-11-14 20:57:30 -03:00
surface_base.cpp
TextureCache: Fix case where layer goes off bound.
2020-06-22 11:37:40 -04:00
surface_base.h
texture_cache: Implement rendering to 3D textures
2020-06-08 05:01:00 -03:00
surface_params.cpp
video_core: Remove redundant pixel format type
2020-07-21 12:44:32 +10:00
surface_params.h
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
2020-07-10 04:09:32 -03:00
surface_view.cpp
surface_view: Add missing operator!= to ViewParams
2020-04-16 00:03:12 -04:00
surface_view.h
surface_view: Add missing operator!= to ViewParams
2020-04-16 00:03:12 -04:00
texture_cache.h
configuration: implement per-game configurations (#4098)
2020-07-09 22:42:09 -04:00
Powered by Gitea Version: 1.24.0 Page: 788ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API