Core/Memory: Give every emulated thread it's own TLS area.

The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
This commit is contained in:
Subv
2015-05-10 18:35:37 -05:00
parent ba0bfe7d82
commit 000876858d
8 changed files with 31 additions and 11 deletions

View File

@ -90,13 +90,14 @@ void ARM_DynCom::ExecuteInstructions(int num_instructions) {
AddTicks(ticks_executed);
}
void ARM_DynCom::ResetContext(Core::ThreadContext& context, u32 stack_top, u32 entry_point, u32 arg) {
void ARM_DynCom::ResetContext(Core::ThreadContext& context, u32 stack_top, u32 entry_point, u32 arg, u32 tls_address) {
memset(&context, 0, sizeof(Core::ThreadContext));
context.cpu_registers[0] = arg;
context.pc = entry_point;
context.sp = stack_top;
context.cpsr = 0x1F; // Usermode
context.tls = tls_address;
}
void ARM_DynCom::SaveContext(Core::ThreadContext& ctx) {
@ -123,6 +124,8 @@ void ARM_DynCom::LoadContext(const Core::ThreadContext& ctx) {
state->VFP[1] = ctx.fpscr;
state->VFP[2] = ctx.fpexc;
SetCP15Register(CP15_THREAD_URO, ctx.tls);
}
void ARM_DynCom::PrepareReschedule() {