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shader: Remove shader util
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@ -22,8 +22,6 @@ add_library(shader_recompiler STATIC
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backend/spirv/emit_spirv_warp.cpp
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environment.h
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exception.h
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file_environment.cpp
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file_environment.h
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frontend/ir/attribute.cpp
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frontend/ir/attribute.h
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frontend/ir/basic_block.cpp
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@ -178,9 +176,6 @@ add_library(shader_recompiler STATIC
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target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit)
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add_executable(shader_util main.cpp)
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target_link_libraries(shader_util PRIVATE shader_recompiler)
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if (MSVC)
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target_compile_options(shader_recompiler PRIVATE
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/W4
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@ -213,4 +208,3 @@ else()
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endif()
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create_target_directory_groups(shader_recompiler)
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create_target_directory_groups(shader_util)
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