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dyncom: Remove unnecessary initialization code.
Targeting ARM version variants was only a thing on armemu. The reset routine also does basically the same thing as NewState.
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@ -89,30 +89,11 @@ struct ARMul_State
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unsigned bigendSig;
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unsigned syscallSig;
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// For differentiating ARM core emulation.
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bool is_v4; // Are we emulating a v4 architecture (or higher)?
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bool is_v5; // Are we emulating a v5 architecture?
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bool is_v5e; // Are we emulating a v5e architecture?
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bool is_v6; // Are we emulating a v6 architecture?
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bool is_v7; // Are we emulating a v7 architecture?
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// TODO(bunnei): Move this cache to a better place - it should be per codeset (likely per
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// process for our purposes), not per ARMul_State (which tracks CPU core state).
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std::unordered_map<u32, int> instruction_cache;
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};
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/***************************************************************************\
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* Types of ARM we know about *
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\***************************************************************************/
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enum {
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ARM_v4_Prop = 0x01,
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ARM_v5_Prop = 0x02,
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ARM_v5e_Prop = 0x04,
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ARM_v6_Prop = 0x08,
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ARM_v7_Prop = 0x10,
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};
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/***************************************************************************\
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* The hardware vector addresses *
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\***************************************************************************/
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@ -167,7 +148,6 @@ enum {
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* Definitions of things in the emulator *
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\***************************************************************************/
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void ARMul_Reset(ARMul_State* state);
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ARMul_State* ARMul_NewState(ARMul_State* state);
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/***************************************************************************\
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* Definitions of things in the co-processor interface *
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