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Refactor input subsystem
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@ -23,14 +23,14 @@ pad_l =
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pad_r =
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pad_zl =
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pad_zr =
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pad_sup =
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pad_sdown =
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pad_sleft =
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pad_sright =
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pad_cup =
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pad_cdown =
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pad_cleft =
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pad_cright =
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pad_circle_up =
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pad_circle_down =
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pad_circle_left =
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pad_circle_right =
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[Core]
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# The applied frameskip amount. Must be a power of two.
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