android: Add addon delete button

Required some refactoring of retrieving patches in order for the frontend to pass the right information to ContentManager for deletion.
This commit is contained in:
t895
2024-01-19 16:37:34 -05:00
parent d79d4d5986
commit 03fa91ba3c
17 changed files with 305 additions and 82 deletions

View File

@ -26,12 +26,22 @@ class ContentProvider;
class NCA;
class NACP;
enum class PatchType { Update, DLC, Mod };
struct Patch {
bool enabled;
std::string name;
std::string version;
PatchType type;
u64 program_id;
u64 title_id;
};
// A centralized class to manage patches to games.
class PatchManager {
public:
using BuildID = std::array<u8, 0x20>;
using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
explicit PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
@ -66,9 +76,8 @@ public:
VirtualFile packed_update_raw = nullptr,
bool apply_layeredfs = true) const;
// Returns a vector of pairs between patch names and patch versions.
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
[[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const;
// Returns a vector of patches
[[nodiscard]] std::vector<Patch> GetPatches(VirtualFile update_raw = nullptr) const;
// If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails,
// it will fallback to the Meta-type NCA of the base game. If that fails, the result will be