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android: Add addon delete button
Required some refactoring of retrieving patches in order for the frontend to pass the right information to ContentManager for deletion.
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@ -26,12 +26,22 @@ class ContentProvider;
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class NCA;
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class NACP;
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enum class PatchType { Update, DLC, Mod };
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struct Patch {
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bool enabled;
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std::string name;
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std::string version;
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PatchType type;
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u64 program_id;
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u64 title_id;
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};
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// A centralized class to manage patches to games.
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class PatchManager {
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public:
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using BuildID = std::array<u8, 0x20>;
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using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
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using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
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explicit PatchManager(u64 title_id_,
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const Service::FileSystem::FileSystemController& fs_controller_,
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@ -66,9 +76,8 @@ public:
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VirtualFile packed_update_raw = nullptr,
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bool apply_layeredfs = true) const;
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// Returns a vector of pairs between patch names and patch versions.
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// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
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[[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const;
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// Returns a vector of patches
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[[nodiscard]] std::vector<Patch> GetPatches(VirtualFile update_raw = nullptr) const;
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// If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails,
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// it will fallback to the Meta-type NCA of the base game. If that fails, the result will be
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