kernel: use KScheduler from mesosphere

This commit is contained in:
Liam
2022-06-26 18:52:16 -04:00
parent 53fb4a78a3
commit 0624c880bd
12 changed files with 572 additions and 611 deletions

View File

@ -11,6 +11,7 @@
#include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/k_scoped_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
namespace Common {
class Fiber;
@ -23,184 +24,139 @@ class System;
namespace Kernel {
class KernelCore;
class KInterruptTaskManager;
class KProcess;
class SchedulerLock;
class KThread;
class KScopedDisableDispatch;
class KScopedSchedulerLock;
class KScopedSchedulerLockAndSleep;
class KScheduler final {
public:
explicit KScheduler(Core::System& system_, s32 core_id_);
YUZU_NON_COPYABLE(KScheduler);
YUZU_NON_MOVEABLE(KScheduler);
using LockType = KAbstractSchedulerLock<KScheduler>;
explicit KScheduler(KernelCore& kernel);
~KScheduler();
void Finalize();
void Initialize(KThread* idle_thread);
void Activate();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
void SetInterruptTaskRunnable();
void RequestScheduleOnInterrupt();
/// Reschedules cores pending reschedule, to be called on EnableScheduling.
static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
/// The next two are for SingleCore Only.
/// Unload current thread before preempting core.
void Unload(KThread* thread);
/// Reload current thread after core preemption.
void Reload(KThread* thread);
/// Gets the current running thread
[[nodiscard]] KThread* GetSchedulerCurrentThread() const;
/// Gets the idle thread
[[nodiscard]] KThread* GetIdleThread() const {
return idle_thread;
u64 GetIdleCount() {
return m_state.idle_count;
}
/// Returns true if the scheduler is idle
[[nodiscard]] bool IsIdle() const {
return GetSchedulerCurrentThread() == idle_thread;
KThread* GetIdleThread() const {
return m_idle_thread;
}
/// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
[[nodiscard]] bool ContextSwitchPending() const {
return state.needs_scheduling.load(std::memory_order_relaxed);
KThread* GetPreviousThread() const {
return m_state.prev_thread;
}
void Initialize();
void OnThreadStart();
[[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() {
return switch_fiber;
KThread* GetSchedulerCurrentThread() const {
return m_current_thread.load();
}
[[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const {
return switch_fiber;
s64 GetLastContextSwitchTime() const {
return m_last_context_switch_time;
}
[[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
// Static public API.
static bool CanSchedule(KernelCore& kernel) {
return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() == 0;
}
static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
}
/**
* Takes a thread and moves it to the back of the it's priority list.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldWithoutCoreMigration(KernelCore& kernel);
static bool IsSchedulerUpdateNeeded(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().scheduler_update_needed;
}
static void SetSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed = true;
}
static void ClearSchedulerUpdateNeeded(KernelCore& kernel) {
kernel.GlobalSchedulerContext().scheduler_update_needed = false;
}
/**
* Takes a thread and moves it to the back of the it's priority list.
* Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
* a better priority than the next thread in the core.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldWithCoreMigration(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
/**
* Takes a thread and moves it out of the scheduling queue.
* and into the suggested queue. If no thread can be scheduled afterwards in that core,
* a suggested thread is obtained instead.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
static void YieldToAnyThread(KernelCore& kernel);
static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
/// Notify the scheduler a thread's status has changed.
static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
/// Notify the scheduler a thread's priority has changed.
static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
/// Notify the scheduler a thread's core and/or affinity mask has changed.
static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core);
static bool CanSchedule(KernelCore& kernel);
static bool IsSchedulerUpdateNeeded(const KernelCore& kernel);
static void SetSchedulerUpdateNeeded(KernelCore& kernel);
static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
[[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
static void RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority);
static void RescheduleCores(KernelCore& kernel, u64 cores_needing_scheduling);
static void YieldWithoutCoreMigration(KernelCore& kernel);
static void YieldWithCoreMigration(KernelCore& kernel);
static void YieldToAnyThread(KernelCore& kernel);
private:
friend class GlobalSchedulerContext;
// Static private API.
static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
/**
* Takes care of selecting the new scheduled threads in three steps:
*
* 1. First a thread is selected from the top of the priority queue. If no thread
* is obtained then we move to step two, else we are done.
*
* 2. Second we try to get a suggested thread that's not assigned to any core or
* that is not the top thread in that core.
*
* 3. Third is no suggested thread is found, we do a second pass and pick a running
* thread in another core and swap it with its current thread.
*
* returns the cores needing scheduling.
*/
[[nodiscard]] static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
[[nodiscard]] static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel);
void RotateScheduledQueue(s32 cpu_core_id, s32 priority);
// Instanced private API.
void ScheduleImpl();
void ScheduleImplOffStack();
void SwitchThread(KThread* next_thread);
void Schedule();
void ScheduleOnInterrupt();
/// Switches the CPU's active thread context to that of the specified thread
void ScheduleImpl();
void RescheduleOtherCores(u64 cores_needing_scheduling);
void RescheduleCurrentCore();
void RescheduleCurrentCoreImpl();
/// When a thread wakes up, it must run this through it's new scheduler
void SwitchContextStep2();
u64 UpdateHighestPriorityThread(KThread* thread);
/**
* Called on every context switch to update the internal timestamp
* This also updates the running time ticks for the given thread and
* process using the following difference:
*
* ticks += most_recent_ticks - last_context_switch_ticks
*
* The internal tick timestamp for the scheduler is simply the
* most recent tick count retrieved. No special arithmetic is
* applied to it.
*/
void UpdateLastContextSwitchTime(KThread* thread, KProcess* process);
void SwitchToCurrent();
KThread* prev_thread{};
std::atomic<KThread*> current_thread{};
KThread* idle_thread{};
std::shared_ptr<Common::Fiber> switch_fiber{};
private:
friend class KScopedDisableDispatch;
struct SchedulingState {
std::atomic<bool> needs_scheduling{};
bool interrupt_task_thread_runnable{};
bool should_count_idle{};
u64 idle_count{};
KThread* highest_priority_thread{};
void* idle_thread_stack{};
std::atomic<bool> needs_scheduling{false};
bool interrupt_task_runnable{false};
bool should_count_idle{false};
u64 idle_count{0};
KThread* highest_priority_thread{nullptr};
void* idle_thread_stack{nullptr};
std::atomic<KThread*> prev_thread{nullptr};
KInterruptTaskManager* interrupt_task_manager{nullptr};
};
SchedulingState state;
KernelCore& kernel;
SchedulingState m_state;
bool m_is_active{false};
s32 m_core_id{0};
s64 m_last_context_switch_time{0};
KThread* m_idle_thread{nullptr};
std::atomic<KThread*> m_current_thread{nullptr};
Core::System& system;
u64 last_context_switch_time{};
const s32 core_id;
KSpinLock guard{};
std::shared_ptr<Common::Fiber> m_idle_stack{};
KThread* m_idle_cur_thread{};
KThread* m_idle_highest_priority_thread{};
};
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
public:
explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
explicit KScopedSchedulerLock(KernelCore& kernel)
: KScopedLock(kernel.GlobalSchedulerContext().scheduler_lock) {}
~KScopedSchedulerLock() = default;
};
} // namespace Kernel