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Core: Remove some unused functions and types
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@ -14,11 +14,6 @@
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namespace System {
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volatile State g_state;
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void UpdateState(State state) {
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}
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void Init(EmuWindow* emu_window) {
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Core::Init();
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CoreTiming::Init();
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@ -29,13 +24,6 @@ void Init(EmuWindow* emu_window) {
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VideoCore::Init(emu_window);
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}
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void RunLoopFor(int cycles) {
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RunLoopUntil(CoreTiming::GetTicks() + cycles);
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}
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void RunLoopUntil(u64 global_cycles) {
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}
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void Shutdown() {
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VideoCore::Shutdown();
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HLE::Shutdown();
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