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Remove RealMotionDevice
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@ -14,6 +14,7 @@
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#include "common/common_types.h"
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#include "common/thread.h"
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#include "common/vector_math.h"
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#include "core/frontend/input.h"
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namespace InputCommon::CemuhookUDP {
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@ -30,7 +31,7 @@ struct Version;
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struct DeviceStatus {
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std::mutex update_mutex;
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std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status;
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Input::MotionStatus motion_status;
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std::tuple<float, float, bool> touch_status;
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// calibration data for scaling the device's touch area to 3ds
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