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SMMU: Initial adaptation to video_core.
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@ -54,26 +54,26 @@ struct SwapBuffersCommand final {
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/// Command to signal to the GPU thread to flush a region
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struct FlushRegionCommand final {
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explicit constexpr FlushRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
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explicit constexpr FlushRegionCommand(DAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
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VAddr addr;
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DAddr addr;
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u64 size;
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};
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/// Command to signal to the GPU thread to invalidate a region
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struct InvalidateRegionCommand final {
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explicit constexpr InvalidateRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
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explicit constexpr InvalidateRegionCommand(DAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
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VAddr addr;
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DAddr addr;
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u64 size;
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};
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/// Command to signal to the GPU thread to flush and invalidate a region
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struct FlushAndInvalidateRegionCommand final {
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explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr_, u64 size_)
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explicit constexpr FlushAndInvalidateRegionCommand(DAddr addr_, u64 size_)
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: addr{addr_}, size{size_} {}
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VAddr addr;
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DAddr addr;
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u64 size;
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};
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@ -122,13 +122,13 @@ public:
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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void FlushRegion(VAddr addr, u64 size);
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void FlushRegion(DAddr addr, u64 size);
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/// Notify rasterizer that any caches of the specified region should be invalidated
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void InvalidateRegion(VAddr addr, u64 size);
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void InvalidateRegion(DAddr addr, u64 size);
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/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
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void FlushAndInvalidateRegion(VAddr addr, u64 size);
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void FlushAndInvalidateRegion(DAddr addr, u64 size);
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void TickGPU();
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