SMMU: Initial adaptation to video_core.

This commit is contained in:
Fernando Sahmkow
2023-12-25 07:32:16 +01:00
committed by Liam
parent c85d7ccd79
commit 0a2536a0df
79 changed files with 1262 additions and 1263 deletions

View File

@ -23,6 +23,7 @@
#include "core/memory.h"
#include "video_core/compatible_formats.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/guest_memory.h"
#include "video_core/memory_manager.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/decode_bc.h"
@ -552,7 +553,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
const std::span<const u8> src = input.subspan(host_offset);
{
Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadWrite>
Tegra::Memory::GpuGuestMemoryScoped<u8,
Tegra::Memory::GuestMemoryFlags::UnsafeReadWrite>
dst(gpu_memory, gpu_addr + guest_offset, subresource_size, &tmp_buffer);
SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,