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fixup simple type conversions where possible
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@ -515,7 +515,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
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}
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// Initialize debug info text for current cycle count
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cycle_index->setMaximum(debug_data.records.size() - 1);
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cycle_index->setMaximum(static_cast<int>(debug_data.records.size() - 1));
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OnCycleIndexChanged(cycle_index->value());
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model->endResetModel();
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