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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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@ -94,7 +94,7 @@ public:
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}
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}
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explicit TypedValue(IR::Inst* inst) : TypedValue(Value(inst)) {}
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explicit TypedValue(IR::Inst* inst_) : TypedValue(Value(inst_)) {}
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};
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using U1 = TypedValue<Type::U1>;
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