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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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@ -45,7 +45,7 @@ constexpr MaskValue MaskValueFromEncoding(const char* encoding) {
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bit >>= 1;
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}
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}
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return MaskValue{.mask{mask}, .value{value}};
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return MaskValue{.mask = mask, .value = value};
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}
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struct InstEncoding {
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@ -56,7 +56,7 @@ constexpr std::array UNORDERED_ENCODINGS{
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#define INST(name, cute, encode) \
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InstEncoding{ \
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.mask_value{MaskValueFromEncoding(encode)}, \
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.opcode{Opcode::name}, \
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.opcode = Opcode::name, \
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},
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#include "maxwell.inc"
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#undef INST
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@ -116,9 +116,9 @@ constexpr auto MakeFastLookupTableIndex(size_t index) {
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const size_t value{ToFastLookupIndex(encoding.mask_value.value)};
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if ((index & mask) == value) {
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encodings.at(element) = InstInfo{
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.high_mask{static_cast<u16>(encoding.mask_value.mask >> MASK_SHIFT)},
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.high_value{static_cast<u16>(encoding.mask_value.value >> MASK_SHIFT)},
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.opcode{encoding.opcode},
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.high_mask = static_cast<u16>(encoding.mask_value.mask >> MASK_SHIFT),
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.high_value = static_cast<u16>(encoding.mask_value.value >> MASK_SHIFT),
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.opcode = encoding.opcode,
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};
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++element;
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}
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