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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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@ -54,7 +54,7 @@ void Impl(TranslatorVisitor& v, u64 insn, std::optional<u32> cbuf_offset) {
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if (((txq.mask >> element) & 1) == 0) {
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continue;
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}
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v.X(dest_reg, IR::U32{v.ir.CompositeExtract(query, element)});
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v.X(dest_reg, IR::U32{v.ir.CompositeExtract(query, static_cast<size_t>(element))});
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++dest_reg;
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}
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}
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