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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
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@ -123,7 +123,7 @@ IR::Opcode Replace(IR::Opcode op) {
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void LowerFp16ToFp32(IR::Program& program) {
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for (IR::Block* const block : program.blocks) {
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for (IR::Inst& inst : block->Instructions()) {
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inst.ReplaceOpcode(Replace(inst.Opcode()));
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inst.ReplaceOpcode(Replace(inst.GetOpcode()));
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}
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}
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}
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