video_core: Move command buffer loop.

This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
This commit is contained in:
Markus Wick
2018-09-06 15:48:08 +02:00
parent c560043581
commit 0cfb0bacb2
5 changed files with 86 additions and 79 deletions

View File

@ -7,6 +7,7 @@
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra {
@ -19,6 +20,22 @@ enum class SubmissionMode : u32 {
IncreaseOnce = 5
};
struct CommandListHeader {
u32 entry0; // gpu_va_lo
union {
u32 entry1; // gpu_va_hi | (unk_0x02 << 0x08) | (size << 0x0A) | (unk_0x01 << 0x1F)
BitField<0, 8, u32> gpu_va_hi;
BitField<8, 2, u32> unk1;
BitField<10, 21, u32> sz;
BitField<31, 1, u32> unk2;
};
GPUVAddr Address() const {
return (static_cast<GPUVAddr>(gpu_va_hi) << 32) | entry0;
}
};
static_assert(sizeof(CommandListHeader) == 8, "CommandListHeader is incorrect size");
union CommandHeader {
u32 hex;