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video_core: Move command buffer loop.
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
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@ -7,6 +7,7 @@
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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@ -19,6 +20,22 @@ enum class SubmissionMode : u32 {
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IncreaseOnce = 5
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};
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struct CommandListHeader {
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u32 entry0; // gpu_va_lo
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union {
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u32 entry1; // gpu_va_hi | (unk_0x02 << 0x08) | (size << 0x0A) | (unk_0x01 << 0x1F)
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BitField<0, 8, u32> gpu_va_hi;
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BitField<8, 2, u32> unk1;
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BitField<10, 21, u32> sz;
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BitField<31, 1, u32> unk2;
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};
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GPUVAddr Address() const {
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return (static_cast<GPUVAddr>(gpu_va_hi) << 32) | entry0;
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}
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};
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static_assert(sizeof(CommandListHeader) == 8, "CommandListHeader is incorrect size");
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union CommandHeader {
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u32 hex;
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