mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2025-06-13 00:17:55 -05:00
video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
This commit is contained in:
@ -5,10 +5,9 @@
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
namespace Settings {
|
||||
|
||||
Values values = {};
|
||||
@ -20,9 +19,8 @@ void Apply() {
|
||||
|
||||
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
|
||||
|
||||
if (VideoCore::g_emu_window) {
|
||||
auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
|
||||
VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
|
||||
}
|
||||
|
||||
Service::HID::ReloadInputDevices();
|
||||
|
Reference in New Issue
Block a user