HLE/Applets: Implemented a dummy Mii Selector applet.

This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
This commit is contained in:
Subv
2015-12-04 16:05:23 -05:00
parent 644d1e7ca3
commit 0f8be2d2cc
7 changed files with 156 additions and 2 deletions

View File

@ -12,6 +12,7 @@
#include "core/hle/service/apt/apt_a.h"
#include "core/hle/service/apt/apt_s.h"
#include "core/hle/service/apt/apt_u.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
@ -380,6 +381,24 @@ void StartLibraryApplet(Service::Interface* self) {
cmd_buff[1] = applet->Start(parameter).raw;
}
void GetAppletInfo(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
auto app_id = static_cast<AppletId>(cmd_buff[1]);
if (auto applet = HLE::Applets::Applet::Get(app_id)) {
// TODO(Subv): Get the title id for the current applet and write it in the response[2-3]
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[4] = static_cast<u32>(Service::FS::MediaType::NAND);
cmd_buff[5] = 1; // Registered
cmd_buff[6] = 1; // Loaded
cmd_buff[7] = 0; // Applet Attributes
} else {
cmd_buff[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Applet,
ErrorSummary::NotFound, ErrorLevel::Status).raw;
}
LOG_WARNING(Service_APT, "(stubbed) called appid=%u", app_id);
}
void Init() {
AddService(new APT_A_Interface);
AddService(new APT_S_Interface);