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Eliminated unnessessary memory allocation and copy (#1702)
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@ -381,11 +381,8 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
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const u32 tile_size_y{GetDefaultBlockHeight(format)};
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if (morton_to_gl) {
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const std::vector<u8> data =
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Tegra::Texture::UnswizzleTexture(addr, tile_size_x, tile_size_y, bytes_per_pixel,
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stride, height, depth, block_height, block_depth);
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const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
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memcpy(gl_buffer, data.data(), size_to_copy);
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Tegra::Texture::UnswizzleTexture(gl_buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
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stride, height, depth, block_height, block_depth);
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} else {
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Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
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(height + tile_size_y - 1) / tile_size_y, depth,
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