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glsl: Revert ssbo aliasing. Storage Atomics impl
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@ -34,12 +34,13 @@ void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx,
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void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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ctx.AddU32("{}=ssbo{}_u32[{}];", inst, binding.U32(), offset.U32());
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ctx.AddU32("{}=ssbo{}[{}];", inst, binding.U32(), offset.U32());
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}
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void EmitLoadStorage64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding,
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[[maybe_unused]] const IR::Value& offset) {
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throw NotImplementedException("GLSL Instrucion");
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void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset) {
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ctx.AddU32x2("{}=uvec2(ssbo{}[{}],ssbo{}[{}]);", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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}
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void EmitLoadStorage128([[maybe_unused]] EmitContext& ctx,
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@ -78,12 +79,13 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx,
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void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
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std::string_view value) {
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ctx.Add("ssbo{}_u32[{}]={};", binding.U32(), offset.U32(), value);
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ctx.Add("ssbo{}[{}]={};", binding.U32(), offset.U32(), value);
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}
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void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
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std::string_view value) {
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ctx.Add("ssbo{}_u32x2[{}]={};", binding.U32(), offset.U32(), value);
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ctx.Add("ssbo{}[{}]={}.x;", binding.U32(), offset.U32(), value);
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ctx.Add("ssbo{}[{}]={}.y;", binding.U32(), offset.U32() + 1, value);
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}
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void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,
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